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LordGolem
07-05-2002, 06:41 PM
Hi,
i've to texture a multi-patch model (just similar to the one Alvarez does in GW Organic modeling I and II videos).
How can I do that without using anything else but maya and photoshop?

When i texture poly organic models i use UV editor to take snapshots and then I paint in photoshop, but in this case i don't know how to do that. Plz help me...

Bye

leigh
07-07-2002, 02:54 PM
Ummm, it's a bit difficult trying to understand what it is you want to do just from your explanation...
Perhaps it would be better if you posted an image of your model so we can help your specific problem more effieciently? :)

Jango
07-08-2002, 09:29 AM
I think he has a nurbs patch model with many pieces.
Now he likes to texture it as one piece.
(Like he did for his polygon models)
Its a matter of texturing multipatches.
Dunno how that worx in Maya.
maybe someone else can help him..

Jango
07-10-2002, 10:19 AM
Maybe you have to use a 3D Paint Package.

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