PDA

View Full Version : Vehicle: F4U-5D Corsair


YNH
03-16-2004, 10:00 AM
Here is something i'm working on, let me know what ya think. C&C always welcome!

- Adam
http://laffan.lunarpages.com/~cvtsoft2/images/f4u1.jpg
http://laffan.lunarpages.com/~cvtsoft2/images/f4u2.jpg
http://laffan.lunarpages.com/~cvtsoft2/images/f4u3.jpg

A little mov..
http://laffan.lunarpages.com/~cvtsoft2/images/f4u.mov

TimWoods
03-16-2004, 10:08 PM
looking good, is it low poly, coz there are some facets on the curves? If its not for a game then up the poly count a bit and get those curves sorted.
post a wire too.

gspinz
03-17-2004, 11:19 AM
looking sweet man

keep it up :) btw, where are the guns? did this model corsair have the 6x .50cals or the 4x 20mm?

gspinz

YNH
03-17-2004, 12:06 PM
Thanks for the input! It is low poly (almost video game count!), but I need to keep working on it. Right now it's about 9000 polys. (mostly quads for rendering in renderman, need to fix a few tris tho :-) ) I started modeling it trying to keep the poly count low, but then one of my friends told me, "Shoot, if it's for flim, use as many as you want!" So I need to add a bunch but still keep it like sub 60k. I'll need to do this be for I textuer it. Here are a few wire shots to please. :-)

gspinz: This one should have the 6x .50 cals, haven't added them yet ;-) I think it would be cool to have them and do a cool animation with particle tracers firing at some ship or building! Also it's missing a full cockpit and exhaust pipes. (but...shhhh...don't tell anyone! ;-) )

http://laffan.lunarpages.com/~cvtsoft2/images/F4U%20wire%201.0001.jpg
http://laffan.lunarpages.com/~cvtsoft2/images/F4U%20wire%202.0001.jpg
http://laffan.lunarpages.com/~cvtsoft2/images/F4U%20wire%203.0001.jpg

CGTalk Moderation
01-17-2006, 05:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.