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View Full Version : Problem with Kilrog's Rig :P


Kinematics
03-16-2004, 09:17 AM
Hey people! :D im having issues with the default rig thats provided by the nice ppl at AW for "Kilrog", the character animation competition.

If any of you are in there, perhaps you could shine some light on this- i wish to create a walk cycle as an exercise.

The rig makes it hard to do so- ill try to describe at best i can. I cant seem to match the leg movement with the upper body...hmmm not really good at describing this issue now am i??? :P

alright basically for those of you in the competition, could you look at kilrog and tell me how would i re adjust the rig so that i could animate area above the torso and move it around but maintain the feet planted to the ground and only move when i adjust so.

Can i upload the kilrog file??? or will i be in violation of some kind of law, or rights??
thanks guys
Please tell me if i didnt do a good job describing

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