View Full Version : subdiv question
just got my xsi experience cd and watched some movies, and there I saw some really nice stuff
he worked on a polygon model, pressed the + key, the model got subdivided, pressed + again and it got more subdivided, than he pressed the - key and the subidivison got decreased.....
is this possible in maya? because I hate to work only with the cage......I wanna work on my poly object and want be able to switch between subdiv and polys.......is this possible? :)
I mean if I converted my model into a subdiv model, can I delete the subdivisions and work on the poly model? or hide them so I see only the polys?
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stunndman
07-05-2002, 01:47 PM
Originally posted by iC4-
just got my xsi experience cd and watched some movies, and there I saw some really nice stuff
he worked on a polygon model, pressed the + key, the model got subdivided, pressed + again and it got more subdivided, than he pressed the - key and the subidivison got decreased.....
is this possible in maya? because I hate to work only with the cage......I wanna work on my poly object and want be able to switch between subdiv and polys.......is this possible? :)
I mean if I converted my model into a subdiv model, can I delete the subdivisions and work on the poly model? or hide them so I see only the polys?
hmm - many questions in here - basically i'd say yes to all
first do you mean CPS or maya's subdiv ?
you sure can do the +/- thing with CPS - there's a smoothing value in CPS which you can bind to any hotkey
maya's subdiv surfaces are perfectly smooth anyway (except if weighing is changed?!) - the +/- shortcuts would apply to the Component Display Level
if you convert your poly model to subdiv you will have both - the poly cage and the subdiv surface - you can edit either the poly cage or the subdiv (a hierarchical edit, aight?)
i've setup a subdiv screen with 2 panels - one has hidden polygons and therefore only showing the subdiv surface - the other panel has hidden subdivs (Show->Subdiv Surfaces) showing the poly cage only
not sure if that answers your question though
I mean mayas subdiv
ok, I will try to explain it simple:
all I want is to work on a shaded cage :)
because if I use subidv I only see the wireframe of the "polys", but I can't work so.......I want to see only the low res polys, and want then be able to switch to the highres subdiv
stunndman
07-05-2002, 02:02 PM
Originally posted by iC4-
I mean mayas subdiv
ok, I will try to explain it simple:
all I want is to work on a shaded cage :)
warum sogstn des ned glei :airguitar
sure - apply a shader to your proxy cage - then do the 2 panel setup as i described above - your shaded subdiv will be shown in one panel and the shaded poly cage will be in the other panel
stunndman
07-05-2002, 02:09 PM
http://godonacid.com/shared/subdiv2panesetup.jpg
danke :)
but now I have another problem.....tryed to write a script which toggles between subdiv and polys
it consists two parts
part1: from suddiv to poly
SubdivSurfacePolygonProxyMode;
hyperShade -assign initialShadingGroup;
performPolySoftEdge 0;
select -cl ;
changeSelectMode -object;
modelEditor -e -subdivSurfaces 0 modelPanel4;
part2: from poly to subdiv
SubdivSurfaceHierarchyMode;
modelEditor -e -subdivSurfaces 1 modelPanel4;
each part works, but if I try to combine them to one script I have some problems
I can get the sudiv mode (proxy or standard) with the subdiv query
subdiv -query -proxyMode polyToSubdShape1;
if I execute this command it returns 0 or 1, exactly that what I want.
but if I put this in my script it doesn't work
if(subdiv -query -proxyMode polyToSubdShape1)
how should I do this?
stunndman
07-05-2002, 02:55 PM
AFAIK switching back and forth from standard mode to proxy mode is not a recommended procedure - at least when you have done hierarchical edits anywhere above level 1
but that's not from my own experience but hearsay
when doing subdivs i try to model as much as possible with the poly proxy - this gives you more freedom in case you want to switch to CPS or render your model out in other apps
your script problem
if(`subdiv -query -proxyMode polyToSubdShape1`) ...
or
if(eval("subdiv -query -proxyMode polyToSubdShape1")) ...
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