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Vushvush
03-14-2004, 02:19 AM
Hey guys,

So, I've used a splineIK back for the first time in a self made rig, and the usual grouping of everything under one master group leads to double transforms on the back.

The transforms from the bones, and the the controler translating the cluasters lead to the back going twice as high as it should.

How does one get around this, since it's fairly important to scale the character up and down ;P

Vushvush
03-14-2004, 02:52 AM
issue solved... disregard

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