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BobbyKarate
03-14-2004, 01:25 AM
Hi I am just about to graduate from school and hope to get my foot in the door at a gaming company, I just finished up my first demo tape so here is a link. Divx required. Its 27.5 mb, and about 4 minutes long.
Hutson_Robert_demo (http://www.siegemod.com/downloads/hutson_robert_demo.avi)
http://www.siegemod.com/downloads/tapecover%20postup.jpg

valu
03-14-2004, 01:39 AM
hey, man. Great Characters out there. Congrats!!!

BobbyKarate
03-14-2004, 04:59 PM
uh well just wanted to get back to the front page so I could possibly get some more crits or comments...

neonoodle
03-14-2004, 07:46 PM
The modelling is really awesome. The only complaint I have is with the pacing. It's too long. You spend a whole minute on the 2 headed monster thing in the beginning. I know you want to have the studios looking at it in shock and awe as the camera slowly pans around the model, but I was wondering when it was gonna move on to the next one. You did that for pretty much every hi poly model. Combined with the music, it just seemed like it was trying to be too epic.

I really liked your low poly stuff and the interface you used to display them. How many polys were those models?

Anyway, great models, I'm sure you wont have a problem getting a job.

BobbyKarate
03-14-2004, 08:21 PM
Awsome thanx, yeah I was affraid it was too long it's tough to cutt off things when you want someone to see it all but you are right I need to shorten it, as for the lowpoly they are all under 2500 tri's

proudclod
03-14-2004, 10:36 PM
wow! Very very very nice... For a demo reel, this doesn't have much animation. The models are wonderful! The only model/ texture i didnt like is the skeleton... It just seems so different from all of your other work...Great Job, this is a really great demo reel, and i hope it lends you a good job in the gaming industry!

Jesse-Irvin
03-14-2004, 11:16 PM
How much time did you spend on each model? You really should conider posing some them, default pose is just bleh.

BobbyKarate
03-15-2004, 12:02 AM
yeah I would of liked to pose them all I just ran out of time and had to go ahead and put it all together. As for time spent on each model it varies, all the low polys were done in a day each probally, and the high polys anywhere from 2 days to just random time spread over about a month.

Pyke
03-15-2004, 05:00 AM
Great reel mate. I agree bout a few of the comments, but I think that u have a great demonstration of your skills. I really like how it starts off...

I like how all of your models actually have an environment...really nice...

No real crits from my side-good job!!!

-C-

Emmortal1
03-15-2004, 05:38 AM
180 frames with a wireframe for each model is well enough, that's the only complaint I had about it. Good stuff, and good luck bud.

BobbyKarate
03-15-2004, 03:35 PM
Wow thanx a lot for all the comments everybody Just hope I can find a job in Austin Tx now working on a cool game! Anyone know anyone in that area ! Or know of any game companies I might have over looked?

BobbyKarate
03-17-2004, 02:02 AM
so can I get front page for a day so somone could see this and offer me a job hehe?

Jadedmoros
03-17-2004, 04:52 AM
Needs animation but looks great!

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