dangerkid
03-13-2004, 06:16 PM
Hi everybody - this is my first post at cgtalk! I'm currently in school and working on project that is supposed to be graphically similar to a game environment... i.e. low-poly models, low-res repeating textures, etc... The focus is more on the texturing here as the model is mostly just basic geometry.
As you can see, I'm not finished texturing and won't have time to finish until later this week due to other work , but feedback of any sort would be very useful.
I have very little modeling or textuing experience at this point but want to learn all I can so any criticism or advice is welcome and appreciated.
Here are a couple of shots:
http://www.dangerkid.com/images/texturewip/wip01.jpg
http://www.dangerkid.com/images/texturewip/wip02.jpg
Some of the individual texture maps can be seen here (http://www.dangerkid.com/wip/textures.html).
I created all of these on a laptop where the brightness was fine, but as I see them on this CRT monitor, they appear much darker. I apologize if they are hard to see, I'll have to look into why this is.
Thanks!
As you can see, I'm not finished texturing and won't have time to finish until later this week due to other work , but feedback of any sort would be very useful.
I have very little modeling or textuing experience at this point but want to learn all I can so any criticism or advice is welcome and appreciated.
Here are a couple of shots:
http://www.dangerkid.com/images/texturewip/wip01.jpg
http://www.dangerkid.com/images/texturewip/wip02.jpg
Some of the individual texture maps can be seen here (http://www.dangerkid.com/wip/textures.html).
I created all of these on a laptop where the brightness was fine, but as I see them on this CRT monitor, they appear much darker. I apologize if they are hard to see, I'll have to look into why this is.
Thanks!
