BryanSilva
03-11-2004, 08:01 PM
Whats up guys, Im having this problem with a character Im currently making for a mod called The Longest Snow Day. I got my character like 90% weighted and Im starting on his animations. Im trying to keep all the animations in one file but Im having this weird problem with the mesh.
I have one idle animation done and Im on my second. However when I try to rotate his limbs into the positions I would like them to be for the second idle animation, something happens to the first idle animation. All the bones remain in place like they should but I get this weird twitch on the surface of the mesh. It’s like where the shoulder is. The mesh like expands upward for about two frames then goes back into place. I checked the track view to see if it was being cause by a bones animation curve but I don’t see anything. I even checked to see if they’re is some sort of animation on the physiques modifier but there was nothing.
This is the same problem I was running into while I was weighting the character. I would set animation on his torso and arms and head ect. And all of the sudden while scrubbing through to check my weights I would see his head like expand for a frame or two and then go back to normal. Have you ran across this in the past and overcame it? To see a what Im talking about with his head check out http://www.bryansilva.com/movies/rig_test.avi I linked a camera to his head so you can see it expanding.
Any help would be great, cause we are trying to get a working demo of the mod up and running by GDC (March 22nd)
HELP ME PLEASE!!!
I have one idle animation done and Im on my second. However when I try to rotate his limbs into the positions I would like them to be for the second idle animation, something happens to the first idle animation. All the bones remain in place like they should but I get this weird twitch on the surface of the mesh. It’s like where the shoulder is. The mesh like expands upward for about two frames then goes back into place. I checked the track view to see if it was being cause by a bones animation curve but I don’t see anything. I even checked to see if they’re is some sort of animation on the physiques modifier but there was nothing.
This is the same problem I was running into while I was weighting the character. I would set animation on his torso and arms and head ect. And all of the sudden while scrubbing through to check my weights I would see his head like expand for a frame or two and then go back to normal. Have you ran across this in the past and overcame it? To see a what Im talking about with his head check out http://www.bryansilva.com/movies/rig_test.avi I linked a camera to his head so you can see it expanding.
Any help would be great, cause we are trying to get a working demo of the mod up and running by GDC (March 22nd)
HELP ME PLEASE!!!
