mrblah
03-11-2004, 06:03 PM
hey im skinning a character in 3d studio max 6 for a game ,,,ive tried physique and it kindve does the trick ,,but i get some weird deformations that are just weird,,,the rigging has to be rigid with 2 links, but can i use the skin modifier???? will that work in a renderware exporter???? just want to know my options,,,
all opinons would be appreciated,,,,
all opinons would be appreciated,,,,
