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Fire2257
03-10-2004, 03:40 AM
hi, new 2 maya ben using it for about 2 months now ... iv got modeling down pretty well i think (kinda)

and now that im actually making things i wana show off i need 2 start learning how 2 make good good renders.

um not exactly shure if MR is what i need but iv searched on tutorials in general for rendering in maya and have not came out good with something thats actually shown whats what and the reasoning behind the options in mental ray or even maya software renderer:shrug:

so if someone could please help me with this lil prob i would be rather thankfull :bowdown: :D :bounce:

Emmortal1
03-10-2004, 03:55 AM
If you have only been using Maya for 2 months, then you shouldn't be even thinking about mental ray right now. Learn traditional lighting and material techniques and master that first before even using mental ray.

Best books to pick up on this subject is Digital Lighting and Rendering by Jeremy Birn. The Learning Maya 5: Rendering book is decent for beginners, but doesn't go much into the amount of detail DLR does.

Cameo
03-11-2004, 03:52 AM
I wonder if it would be a good idea to create a sticky Learning Mental Ray thread for this forum? Theres always questions from people starting out how to learn it and a similar amount from advanced users who are still learning new tricks. I think a compact thread contaning links to all the tutorials out there plus links to noteworthy discussions on this board would be useful.

Anyone else?

annaleah
03-11-2004, 02:23 PM
http://www.jozvex.com/tutorials.html
http://www.learning-maya.com/rendering.php
http://www.3dtotal.com/team/tutorials/gi_mray/giimr_01.asp
http://www.steven-tubbrit.pwp.blueyonder.co.uk/Tutorials/Tutorial_02.htm
http://www.steven-tubbrit.pwp.blueyonder.co.uk/Tutorials/Tutorial_03.htm
http://www.maya3d.dk/links/tutorials/index.asp?filterT=MainCategory&filter=Rendering&alf=&order=Added
http://www.worldofmaya.com/t_mrdof.html
http://www.3dluvr.com/intercepto/maya/tutorials/mray_thegathering/introduction.htm
http://www.3dluvr.com/pixho/
And one of my personal favorite reads on mental ray.....http://www.anibbu.com/hwee/mentalray/

Heres a few to get started with.








Annaleah

pixelmonk
03-12-2004, 04:05 PM
Originally posted by Emmortal1
If you have only been using Maya for 2 months, then you shouldn't be even thinking about mental ray right now. Learn traditional lighting and material techniques and master that first before even using mental ray.

Best books to pick up on this subject is Digital Lighting and Rendering by Jeremy Birn. The Learning Maya 5: Rendering book is decent for beginners, but doesn't go much into the amount of detail DLR does.

I somewhat disagree. MR is more than just GI, caustics and FG. People automatically assume that's the only reason why you use MR. I use it for normal renders all the time. In most cases it's faster than the default Maya renderer.

fattkid
03-12-2004, 11:29 PM
Yeah, I totally agree with Cameo. I think having a sticky thread with links to tutorials and resources is a great idea. I've been playing with MR for the last 2 months or so, and I basically have just been scrounging for information, either surfing online, or hanging out at the bookstore, or whatever. Sure, there's the Alias DVD for $130, the Rendering with Mental Ray book (that seemed a little to technical for a recreational user such as myself), and a another couple books or DVDS maybe, but to have a consolidated information base would probabaly make life easier (and less expensive) for alot of people. Plus, I haven't really come across any other really happening MR forums or communities (except for Highend's forum, though I'm sure there's some out there), so maybe we could get something going here. That's my 2 bits on it. Looking forward to seeing what happens........

oh yeah, thanks for the links annaleah!

Jozvex
03-15-2004, 09:03 AM
Another great Mental Ray resource is Ed Harriss' website:

http://unitas.lunarpages.com/~edharr2/tutorials/tutorials_render_XSI.html

It may be for XSI, but you can often translate the ideas over to Maya.

:thumbsup:

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