PDA

View Full Version : Beast of Burden - Contraption - raV-Dog


ravdog
07-04-2002, 08:31 PM
Hey! :beer:

This is my first attempt at these contest things so I hope I can wow a few people. I'm not all into the character deal so i'm going to make the contraption a Beast of burden would be hauling along.

Check it out, its a giant wheelbarow hauling an Island... i figure that would be a pretty big burden. Oh and dont worry, it'll be better than that sketch :) haha

Later.

http://da4.figaming.com/mikeh/cgtalk/sketch.jpg

Twisted-Imperial
07-04-2002, 08:36 PM
yo mikerster! imean ravdog! heh its gonna be sweet!

yep i defenetly wouldnt wanna have to haul around that wheel barel, how big are u gonna make the town/city on the island? u should just make a small one i also like the mountain thats a cool touch


good luck with ur first challange! hope it turns out better than my first heh

-peace

samartin
07-04-2002, 08:39 PM
TOP idea...

...but wouldn't u're beast have 2 be 4 example the size of a house on the island then that would b some burden ???

ravdog
07-04-2002, 09:19 PM
Wow, replys already...

Twisted - Ya the buildings are going to be quite small inded... i'm hopefully going to have a whole little village instead of those 2 or 3 buildings on the sketch.

Samartin - I'm not doind a beast, just the contraption. If it would be hard or not to carry... well lets put it this way, have you ever hauled around heavy stuff... in a wheel barrow with one wheel... with alot of water to shift the center of gravity every time you hit a bump... there ya go :)

My Fault
07-04-2002, 09:26 PM
That's a great idea Mike. Your thinking outside the cube :beer:

My Fault

Twisted-Imperial
07-04-2002, 09:42 PM
yea man i agree WICKED idea! very original heh ;)
sorry for wasting forum space just thought id add that :D

erilaz
07-04-2002, 09:55 PM
Haven't seen too many contraptions yet, so go for it! I love the sketch.
If the world's in a wheelbarrow, does that mean mother nature is a lanscape artist? Whoa, deep. It's like zen or something. :surprised

ravdog
07-05-2002, 12:37 AM
Hey hey!

Here's the basic layout of the land part inside the wheel barrow. I still need to tweek it though but its getting there.

Chow

http://da4.figaming.com/mikeh/cgtalk/land01.jpg

ravdog
07-05-2002, 07:31 AM
Hey!

Update: The land has been refined for smoothing and tree planting has started... yay.

http://da4.figaming.com/mikeh/cgtalk/land02.jpg

Twisted-Imperial
07-05-2002, 07:38 AM
starting to come together mike! i d like to go swimin on that beach, its like ur own little paradice. heh

those few trees are starting to bring it together, and it looks like u got the smooth cleaned up a bit, keep up the good work!

ravdog
07-06-2002, 01:44 AM
Here's the trees all in there... i may ad some more, some small ones for variety. But havn't decided yet.

* What do you people thing about the rocks on the high cliff part? Does it look good to you or what do you think?

Thanks for any help!

http://da4.figaming.com/mikeh/cgtalk/land03.jpg

ZrO-1
07-06-2002, 01:45 AM
That's coming along really well. I love the idea of having an island in a wheel-barrow. Very cool.

otacon
07-06-2002, 01:52 AM
Good idea:lightbulb ......actually i was thinking about having my beast carrying the earth in a big bag.........but i bagged that idea(pardon the pun :D )

ravdog
07-06-2002, 02:05 AM
hey hey!

What do you guys think about the cliffs? do they look alright?

ZrO-1 - thanks!

otacon - bagged that idea... HAHAHAHA! nice.

Harrad
07-06-2002, 02:30 AM
Its looking good so far. Its all a bit too smooth at the min tho, it needs to be more sharp in places like the cliff.... one of the best ideas i've seen on here... much better than doing what every body else is doing (dinomonsterthing with big feet). :D
-Matt

Beast of Burden (http://www.cgtalk.com/showthread.php?s=&threadid=12705)

ravdog
07-06-2002, 02:33 AM
haha thanks Harrad!

I'll try to sharpen the cliffs!

opiate
07-06-2002, 02:44 AM
hey, this is looking great! I know we're not being judged on textures, but I think this will look wicked textured. with a family of dolphins swimming in the ocean too...but it depends on how detailed you wanna go with it.

definitely sharpen the cliffs, and make the ridge more jagged too.

also, does the island have its own sun? or does it rely on the sunlight from the sun in the outside world (the one that the wheelbarrow is in...if it is in its own world)?

great work! you rule!!! :thumbsup:

--opiate

ravdog
07-06-2002, 04:24 AM
Thanks opiate! Ya i hope i do get to texturing it cause i agree that it would add a ton. thanks to Twistid, I was thinking that i'd ad some little seagul type birds flying in the sky, really really small... Dolphins would be cool too...

I'm still trying to decide if i want to make a traditional wheel barrow... or make one up. I had some ideas about the bowl that the island and stuff would sit in would be held up by some sort of magnetic field so its not actually toughing anything but air so that when the wheel barrow twists and turns it would kind of counterballence its self with gravity and stay level... ya follow me? haha.

I was also thinking that the light source could be some sort of lantern or whatnot that would be able to be turned on/off by the beast of burden that would be pushing the wheel barrow... think of it as like in a fish tank, you decide when its night or day :).

Anywho, for the update:
- completely changed the tall cliff rocks and added slumpy hangy things to the top... i think it looks nice.
- also added some more smaller trees.

http://da4.figaming.com/mikeh/cgtalk/land04.jpg

opiate
07-06-2002, 04:29 AM
dude! I thought of seagulls too! you should throw some in. and some clouds.

--opiate

dosadi
07-06-2002, 04:41 AM
I like the idea of a self balancing barrow, I was wondering about all that water sloshing out in the first sketches ;)

Twisted-Imperial
07-12-2002, 08:07 PM
hey mike, for that self blance stuff, i dont know if ud need it, why not just havethe wheel barrow all rusted and sitting in someones overgrown lawn, like its been sitting there for a while, aloth that kinda defeats the beast of burdon thing, but hey thatd be cool!

or u could just say when ever it gets moved its like really rough waves and shit and stomy as hell ect ect

i dotn know just some suggestions, i think making a couterbalance thing is a bit hard plus how would u show that thats what it does?
i dotn know i just couldnt think of how it would work

keep up the good work, cliffs looking great!

peace

ZrO-1
07-12-2002, 08:10 PM
Yeah, I don't think the water sloshing would be a big problem. If it really bugs you though you could put some sort of gyroscpe-controlled shock absorbers beneath the 'barrow' part of the wheel barrow.

ravdog
07-13-2002, 04:57 PM
Hey hey!

Twisted - Thats a good idea! I was trying to think about how i could keep just a regular wheel barrow look with the counterbalance thing and i couldnt get any good designs... so i might so something like you were saying there but maybe put it in a rickity old shed or something and have a lantern acting as the sunlight... or a crack in the roof.

Zr0-1 - Always glad to have your post! some "gyroscope-controlled shock absorbers" eh? haha nice..

Thanks for the critique... i'm going to post as soon as i can, probably Monday. I havnt been able to do any work this past week... busy busy :hmm:

Lata

Jago
07-14-2002, 06:03 AM
Lookin good mikey! I wanna see more!!:applause: :applause:

ravdog
07-25-2002, 10:10 PM
Hey hey!

Sorry about the lack of updates... i've been trying to finish my demo reel for the end of the month... then its off to try to get my foot in the door :).

If you're interest in checking it out go to da4.figaming.com/mikeh/ (http://da4.figaming.com/mikeh/)

Anywho, heres a quick update... finally.

http://da4.figaming.com/mikeh/cgtalk/land06.jpg

ravdog
07-25-2002, 11:58 PM
another update...

http://da4.figaming.com/mikeh/cgtalk/land07.jpg

The chad
07-26-2002, 12:11 AM
lookin coo mikerely. I think the lighting rules looks almost like a brazil render, as for critiqe I think the two mountains are to round and simalar there also should be more randomness.
but you are a Madman.

ravdog
07-26-2002, 12:43 AM
Chadarely - Haha thanks... i noticed that about the mountains too but no one said anything so i was hoping it would slide... but how could it slide by the chad? haha... i'll see what i can do.

Ya I like that lighting too... its just a bunch of directional lights in a ball for the ambiance, one directional light thats a little bit blue with shadows on, and one directional light the oposite direction thats a bit yellow (shadows off)... try it out.

ZrO-1
07-26-2002, 01:48 AM
All of the new modeling looks great. I love the farm, it looks really awesome. On ecrit about the lighting: You need to turn off the shadows for the blue light and turn them on for the yellow light. Right now your yellow light is your strongest "source" light but the shadows are being cast from the opposite direction. That is most obvious in the farm picture. As far as the mountians I think you could get away with just making them have sharper edges, less 'worn-down'.

Great work so far, keep it up! :thumbsup: :thumbsup:

ravdog
07-26-2002, 04:07 AM
Zro-1 - Thanks for the critique man! I can't believe i never noticed that.. wow... not that you pointed that out its so obvious. I guess thats what critiques for :) Thanks.

I'll play with the mountains tomorrow hopefully.. and put the village onto the scene... and then its onto the wheel barrow part i guess.

Later

ravdog
07-26-2002, 08:37 PM
hey hey!

The town is in place... I have to tweek the shadow quality and stuff... so thats what those weird lines are :)

http://da4.figaming.com/mikeh/cgtalk/land08.jpg

ravdog
07-26-2002, 10:12 PM
Another update:

Water texture and the wheel barrow...

http://da4.figaming.com/mikeh/cgtalk/land09.jpg

Jago
07-27-2002, 01:25 AM
hey mike
looking nice so far...but one question...where's the beast? Also, you might wanna break up the water...make some big waves. but lookin nice...wanna see more.
:D <------constipated smiley just for you

ravdog
07-27-2002, 05:02 AM
Jago - I'm not modeling the beast, just the contraption. The bump map for the water gets less and less once its closer to the island... But maybe it needs more tweeking :) Thanks for the critique dude!

Thanks for the smiley :)

ravdog
07-29-2002, 07:31 PM
Hey hey, more textures...

http://da4.figaming.com/mikeh/cgtalk/land10.jpg

ravdog
07-29-2002, 09:59 PM
more textures...

http://da4.figaming.com/mikeh/cgtalk/land11.jpg

Twisted-Imperial
07-30-2002, 12:55 AM
yo mikey! thats looking wicked i really like that texture

heh i still dont know about the candy red wheele barrow

but anyways

keep up the good work
peace

Jago
07-30-2002, 03:03 AM
hey RaVdog
that looks pretty sweet! your textures are pretty...:surprised The only crits i can give at this time are to break up the geometry for the water, because from the far away shot it all kinda looks flat, and the other thing is change the opacity of the water just a tad, cuz right now you can see just a little too much of the island that's under water. Overall looking real nice tho...keep it up!

ravdog
07-30-2002, 04:01 PM
Twistid - mmmmmmm... candy...

Jago - the reason for the water looking flat further away is cause its not geometry, just a bump map... but maybe today i'll make it geometry and see what looks better.

thanks for the critique dude!

ravdog
07-30-2002, 08:18 PM
It's getting there... dont worry, the grass will be tweeked still.

http://da4.figaming.com/mikeh/cgtalk/land12.jpg

ravdog
08-01-2002, 08:00 PM
Well here it is... the final BoB contraption. Hope you all like it! :eek: I hope this qualifies as a contraption.. hehe.

http://da4.figaming.com/mikeh/cgtalk/landfinal.jpg

CGTalk Moderation
01-13-2006, 10:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.