View Full Version : question: Mel: tokenize
snarkle 03-09-2004, 05:48 PM I am trying to pick out something in the scene with a certain name in it. Here is an example of what I am trying to do:
I have a scene that has objects in it named:
base_spine
base_spine1
ball
cone
base_leg.
Now i would like to write a script that lets me select anything that has the word "spine" in it.
I have been told to use tokenize but I have no idea on how to do this.
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Marcel
03-09-2004, 06:42 PM
I think it is not tokenize you could use but the 'match' command, which searches for a certain string in another string. But maybe your problem can be solver even simpler, by using a wildcard in your selection:
select "*spine*";
selects all objects with the word spine in them.
mark_wilkins
03-09-2004, 08:45 PM
Yes, wildcards are the way to do this.
Note that if you're using namespaces at all you'll only get objects in the current namespace with the above. The more general namespace-aware case is:
select "*:*spine*";
-- Mark
snarkle
03-10-2004, 12:41 PM
I would like to thank both mark_wilkins and Marcel for the help. The information worked. Once again, thanks alot.
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