View Full Version : Procedural Shader Tutorials
03-09-2004, 04:50 PM
Does anyone know of a tutorial to create a procedural shader like "Grassy Knoll"? That one is a terrain shader that changes based on the positions of the uv's. The flat areas are green(grass) with the vertical ones being a ground texture.
03-12-2004, 01:35 PM
I have a tutorial on my site on how I texture terrain in Maya.
Terrain tutorial (http://www.sandstrom.on.to)
03-15-2004, 01:02 PM
theres 2 shading nodes that does something similar already in maya, snow and mountain respectively..might not be exactly what you want, but worth checking out regardless
01-17-2006, 04:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.