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Shayder
03-09-2004, 04:50 PM
Does anyone know of a tutorial to create a procedural shader like "Grassy Knoll"? That one is a terrain shader that changes based on the positions of the uv's. The flat areas are green(grass) with the vertical ones being a ground texture.

Thanks!

Pixero
03-12-2004, 01:35 PM
I have a tutorial on my site on how I texture terrain in Maya.

Terrain tutorial (http://www.sandstrom.on.to)

Timefly
03-15-2004, 01:02 PM
theres 2 shading nodes that does something similar already in maya, snow and mountain respectively..might not be exactly what you want, but worth checking out regardless

cheers

T

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