DerLandvogt
03-08-2004, 06:19 PM
hello out there
I have created 2 Characters and tried to animate them with character studio.
That worked quite good, but now I wanted to paint the texture....
I put moifiers like morpher, skin..and so on on the model and thougth that it would be a good idea to use the nonanimated version (an older file) to texture it. But how can I get now the animation on the textured characters? If I try to copy and paste the modifierstack with the skinmod I get something strange. Cant use the result. And otherwise if I copy/paste the UW coordinates..it would not work. To get the right maping/layoutresults I had to collaps the stack sometimes.
could anyone give me a hint or a example how to get the best workflow?
Thanks a lot
Hilmar DerLandvogt
I have created 2 Characters and tried to animate them with character studio.
That worked quite good, but now I wanted to paint the texture....
I put moifiers like morpher, skin..and so on on the model and thougth that it would be a good idea to use the nonanimated version (an older file) to texture it. But how can I get now the animation on the textured characters? If I try to copy and paste the modifierstack with the skinmod I get something strange. Cant use the result. And otherwise if I copy/paste the UW coordinates..it would not work. To get the right maping/layoutresults I had to collaps the stack sometimes.
could anyone give me a hint or a example how to get the best workflow?
Thanks a lot
Hilmar DerLandvogt
