View Full Version : Beast of Burden - Character/Contraption - FEDRON
Fedron 07-04-2002, 01:20 PM Cooooooool, love to model animals.
I'm in!!!! I'm in!!! :bounce:
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Fedron
07-04-2002, 09:55 PM
Ok so here is my Beast bief:
The Terremoth
This beast is from a planet similar to earth. It's used as beast of burden by a litique civilization similar to Egyptian or American indians. This guys are great architect, building huge monuments and palace 10 times bigger than terrans. The Terremoth is primarly used for pulling huge blocks of stone to the building sites.
Appearance
This beast is big as 5 elephants, maybe some 25 tons weight.
Mammals, and rumiant, it's similar to bisons or african buffalos, it have huges horns like them. A great characteristic of the Terremoth is his 8 legs and 4 eyes. So his body is longuer in proportion to a bison.
I'm sketching now, i'll scan tomorow. Seeya!!
Fedron
07-13-2002, 03:30 AM
here is first skecht i'm putting some color on it for the next post.
I changed the name, a called it THE TERREMOTH, terremoto in spanish means earthquake.
Fedron
07-13-2002, 04:01 AM
TADAAAAA!!! :wip: here some color!!
Apt Pupil
07-13-2002, 04:20 AM
Wow, looking great there Fedron. I didn't think an 8 legged beast could work, but you . . .. you give him style and functionality. Awesome!! Are you going to draw in the harnest and equipment as well?
Otherwise, really nice prilimenary sketch, I can't wait to see more!!
ZrO-1
07-13-2002, 05:25 AM
Funky concept. I like the 'doubled-up' aproach to the features. Very cool. :thumbsup:
A MacVey
07-13-2002, 06:06 AM
i like those doubles too...the only problem is the tail is single
Fedron
07-13-2002, 09:08 PM
Thamks for the comments guys:).
I'm working in some new sketches and details the terremoth, hope to post it soon. I have no scanner at home so it quite difficul, maybe i gonna draw on coreldraw.
Cheers.
Fedron
07-13-2002, 11:26 PM
Guys, i have a question, can somebody answer me?
Can we use multiple, doh, how do you say that in english, a multiple attelage? i mean 2 or more beast pulling together?
Lildragon are you there?
hypercube
07-13-2002, 11:40 PM
That's a damn cool idea and design..when I read the description I was a little worried, but then it said bison/buffalo..that's cooler than I ever pictured it, and much more workable than mine. :)
Look forward to seeing that monster in 3D..go go go :thumbsup:
P.S. I've seen a couple others in here with multiples, or 2 at any rate..wouldn't think that would be a problem..a 'mule team' of these things would be very cool to see.
ZrO-1
07-14-2002, 12:51 AM
Well, I'm not a mod, but I've read the rules over a couple of times. I think you can have as many beasts pulling your burden as you want. I would imagine that if they are just duplicates that are posed then only one would be judged since the others would be for the image compasition and that would put them outside the judging critierea. I would suggest that if you want to use multiple beasts pulling your burden then you should add slight variations to the beasts (like changing the shape of the horns...) to make each of them slightly unique from eachother. That way they would have to be judged as a team of beasts and not duplicates of the same beast.
Hope that helps.
Crode
07-14-2002, 12:55 AM
nice concept. ive never seen a beast with that kind of leg structure. That would be one challenging walk cycle to pull off :)
rickycox
07-14-2002, 03:06 AM
Lets see some models
Fedron
07-15-2002, 08:39 PM
Hey guys i made a new concept, it's based on a walrus as you can see. I love the evolution way of inpiration. However I'm not abandoning the Terremoth.
I draw it with my mouse in coreldraw!!! Hehehe, kindof chinese torture, i finished it in photoshop. Please please Santa by me a wacom or a scanner:shrug: I'm coloring it in this moment.
Which one do you prefer? :hmm:
Fedron
07-15-2002, 10:49 PM
Here some colors on it, hope ya like it seeya :)!
Bezerker75
07-16-2002, 12:07 AM
I prefer the first one....more beastly...the second one is cute...kinda walrus/bulldog thing goin on....although maybe the second guy is much smaller than the first guy and you make him pulling the first beast...lol
Fedron
07-16-2002, 04:38 PM
3D start for the Terremoth let's work :wip: work :wip: work :wip: work :wip:
Fedron
07-16-2002, 11:37 PM
Last updates for today.
A yes something more :bounce: , it's about the contraption, i've been thinking about the owners of the beast. And my first idea was a people of wingued dudes. I get this idea looking at this birds wich are allways over big animals. And this give me the new idea for the contraption:
4 of the giant double buffalos pulling from a huge chariot with a tree on it!!!! Hanguing from the branches are the wingued dudes houses!!! Well, the all tree is the house.....
I have the image of kindof giant bonzai pulled by my horned beasts. They use it fom crossing a huge steppe wich is the territory of this horned giants.
What dya think?
I've been doing some sketches hope to scan it soon.
wow this sketches are awesome! if you stick to them your model will be great!
can't comment much on the model at the moment, but I'm sure it will be as good as the sketch :thumbsup:
Fedron
07-16-2002, 11:58 PM
Here is a very small sketch of the contraption i describe upstairs.
Fedron
07-18-2002, 04:03 AM
After starting to model many doubt cames to me.
The first one was the not very original cow looking, very used in this comp by many people.
The second was the not enough brute force look i was searching, some sort of terrestial whale.
And for finish the need of a good side sketch with very defined muscle groups for an easy modeling.
My traumatic lack of scanner pull me again to the coreldraw for a mouse only drawing. Hehe i'm starting to getting it.
Okey so here is the new model with 2 variant, the second is with a direct whale reminisence in the throat part. The 2 grey circles are the place where should go the horns, i didn't draw it yet. The eyes are now in the front part and the nostrils are in the top of the head like whales.
So guys do ya like the change? Which one do you preferd?
(no mor sketches i promess from now only 3d :) )
Fedron
07-19-2002, 01:07 AM
Hope this are the last design update.
I think this is the final version, i made a male and a female, because i want to make an all group following the Treechariot.
The horn of the male is an extention of the nostril, so in fact the nostrils are at the top of the horn.
I'm posting an other version i made more buffalo classic, that's why i will not take it.
Hope ya like it.
C&C please:)
Fedron
07-19-2002, 01:08 AM
the female, smaller, no horn.
Fedron
07-19-2002, 01:11 AM
The buffalo one
Fedron
07-19-2002, 09:02 PM
FINAAAAL, here is the final version!!!! :bounce:
A mix between rino and moose. I though the moose horn would fit better with the tree chariot and it's more original :lightbulb .
Now time for a harness!! so let's:wip: :wip:
Fedron you're a crazy animal creator!
I Like the new ones with the horns, but I'll suggest to make the foremost legs thicker cause they have a huge head to carry.
The tree thing is good, but how great your beasts are, they can be kind of ecosystems themselves with sort of trees growing on them (the immense mass of old skin they lose can be a rich soil), and why not different races living on , with some troglodytes (digging tunnels inside the beasts) or whatever. There's lot of potential in the concept.
Waiting for updates and bonne chance!
Fedron
07-19-2002, 10:16 PM
Hey m@!!!!!!! Cool to see you here!!! Apt told me that he give you our path. Are you entering the comp?
Hey you idea IS very cool.
I had a similar one but only the beast driver would have his house on the beast. Where he lived all his life with his family. Liked indian cornac with there elephants.
But what you're saying is much more radical!!!!
Maybe it would be a tree per beast, so if they live in troupeau it would be like a moving forest!!!! What do you think?
Otherwise good to see you in this chat too :thumbsup:
Fedron
07-19-2002, 11:11 PM
AAAAARGGGGGH!!! Horns are growing like trees!!!!
yeah but the beast + tree must be symbionts(or the tree is parasite?), not the same thing, I think. So you'll have to know who gives what to who (water, sugars, mineral salts, organic molecules) to adapt their physionomy(they don't have to do the same thing each). Style: your beast have sort of roots or tentacles for a mouth so he pumps what the tree needs, and the tree gives him organic molecules with the help of the sun via the leaves.
I think it could be cool to have much different species on the same beast, but it will be a bit long to model; and must not be out of subject.
I think I will not have time to do this challenge , I'm still working on my woman and on the CG logo contest ;)
Maybe the next one. See you and post updates!
ZrO-1
07-19-2002, 11:52 PM
I like your concept sketches. The moose horns are a cool idea, but I don't like the extra set of horns on its back just my humble opinion :D
Apt Pupil
07-19-2002, 11:53 PM
This beast is getting better by the minute!!! I love his new look. He looks peaceful and serene, but he looks like he can kick your butt at the same time if necessary. I think you have achieved almost a perfect unison between your beast and his tree. I also agree with m@ though, making him muddy and a natural habitat by himself would be great.
My little suggestion is that maybe you could make the way back legs go in just a bit, and the front second set of legs go in just a bit as well so that the very front legs overlap the second set. kind of like this little picture I put together (don't mind the photoshop directional light, I use it like the town bycicle:p)
Otherwise, I am really looking forward to seeing this guy finished. Oh, and by the way, I love seeing how you think. It's refreshing seeing someone 'not' jump into the model phase right away. I bet it's going to save you many hours in the long run:thumbsup: Keep up the good work!! Your creating something fantastic here.
Apt Pupil
07-19-2002, 11:59 PM
Just a quick question, is that a second set of horns on his back or just is it just one horn? Perhaps one horn would be better, it would create a triangle instead of a square.
Fedron
07-20-2002, 02:28 AM
Aptpuppil -----> Thanks for the com Apt. I made the tweak you said about te legs. As for the back horn i don't really know yet. I have to do some perspective now (and star with the modeling :buttrock: ).
ZrO-1 -------> I made a new post to keep everybody happy, the all Terramoth family. Hope ya like it.
My last update for today. I restart modeling tomorrow i hope. I'm doing a final character sheet with some perspective and mouth detail (this one is very cool :drool: you'll love it).
Fedron
07-20-2002, 03:12 AM
m@ --------> Thanks for the c&c m@! I will follow some of your concept! This is what i'm going to do:
I taken inspiration in the simbiotic relation between trees and ants. The tree give food and home to ants colony, and the ants give protection again predators and parasites.
So in this case the relation is between the wingedmen (i'll keep this idea) and the Terremoth.
The Terramoth are primarly home and protection to the wingedmen people. The old bull have some climbing plant vegetation growing in there horns wich make them look like trees. For food the wingedmen can recolect the fruits of the climbing plants. They can also take some blood of the beast by a small cut they made. This doesn't affect the giant and is very nutritive. The grease of the skin can be recolected too and used as fuel for lightning and cooking.
Un conterpart the wingedmen give, protection against all parasite and help to maintain the animal clean and free of desease. They eventually can administrate some healing potion too. They are like shepherd, guiding the herd to good food and water resources.
This beast are there home, food AND gods walking on earth.
I will try to do the Treechariot too. This tree should be the High Palace of the Wingued Queen. The royal capital city of the winguedmen, rulers of the great steppe. Brothers of the walking trees, the giants Terramoth.
Well, this is it. Hope ya like it :p .
pearson
07-20-2002, 05:30 AM
:eek: How did I miss this thread till now?!! This beast looks awesome! I really like how you laid out all the muscle masses in the side view for easy modeling.
Can't wait to see the new model! :bounce:
ZrO-1
07-20-2002, 05:38 AM
Ahhhhh OK.
I see why there are the different beasts now. I guess I should have read more closely. :p
Awesome idea having the age groups and sexes all planned out. And I really like how you put them together in the one pic. It helps dopes like me who don't read all of the posts to understand what's going on. ;)
Good concept Fedron.
Waiting for the 3D model!
Fedron
07-20-2002, 08:55 AM
Wow, what a day!!! Ok so this time is for sure, it's the last post, need some sleep. After all this sketches and changes i restarted from skratch my 3d model. Now that i know what i want things are going much faster. I'll continue tomorow.
Fedron
07-21-2002, 02:03 AM
:shrug: oh guys , i dont know what happened to me i'm progressing at turtle speed :cry:
Here is a small update, not much , but better than nothing.
ZrO-1
07-21-2002, 03:03 AM
Awesome awesome awesome! I love the modeling you've done. Those curly bits rock man. Great stuff.
Apt Pupil
07-21-2002, 06:41 AM
Yup, it's looking great Fedron!!:bounce: :bounce:
Keep at it :wip: :wip: :wip:
Fedron
07-22-2002, 04:44 AM
Today's update. The comon body for all ages is almost done. Tomorow legs and horns. :wip: :wip:
Fedron
07-22-2002, 04:45 AM
another angle
You're going just the right way.
Cheers!
Fedron
07-22-2002, 10:42 PM
Hey I HAVE A SCANNER!!!! :bounce:
Here some sketches i did some time ago with the old head design. But i'm keeping the mouth opening horizontaly. I was inspired for that in a caterpillar.
Well maybe the all beast is like a giant mamal caterpillar, the 8 legs, the mouth, the bizarre horn.
Fedron
07-23-2002, 12:33 AM
Finished the face i'm going for the legs, hop :wip: hop :wip:
Fedron
07-23-2002, 03:09 AM
The round stuff at the sides of the head are supposed to be the external eardrums.
Magnifique. Je voudrais voir la bouche ouverte modellée.
Post many updates!
Quel genre de monstrueux papillon çà donne ce truc là?
:)
Apt Pupil
07-23-2002, 09:04 AM
Gosh, you keep sneeking them in and I keep missing your new posts. When did you post this one??? It's looking GREAT!! It's coming out just like the sketch. I can't wait to see this behemoth shaded, properly lit, and stuffed in your scene, he is going to look awesome!!!! Keep up the great work!!!:thumbsup:
and keep :wip: :wip: :wip: :wip:
Fedron
07-23-2002, 03:47 PM
m@ ---------> Merci por les c&c m@. Hehehe pour ce qui est du papillon, on ne sait pas car personne n'a vecu assez vieux por voir une de ces betes en arriver la. Mais c'est le genre de bestiole qui debarque a la fin du film pour le grand final. Sinon je suis degoute de la layve, sans faire expres j'ai sauve ma version haute def sur ma version low poly donc pas de marche arriere possible, donc ce pov type de fedron doit se retaper tout les yeux et les narines aux complet!!!! :buttrock:
Apt ----------> Hehehe Apt. I did it to keep you alert!!! And i can see, you are!! :wavey: . It 'll be no update for today, i have to make 3 postcard for tomorow. But i keep thinking. Hehehe and it's when i'm the most dangerous!!:p
Comment tu te debrouilles pour faire ce genre de betise??? :eek:
tu ne peux pas avoir dans le même fichier la version low et high? (what software do you use?)
mais géneralement on fait mieux la deuxième fois :) ...
Fedron
07-25-2002, 02:45 AM
Front legs are done, going for the rear ones :wip: :wip: :wip:
Fedron
07-25-2002, 02:46 AM
another shot, isn't he cute? :drool:
ZrO-1
07-25-2002, 05:22 AM
Wow fedron, I'm speechless man, that looks really really friggin great. :eek: :thumbsup:
Hunkasaurus
07-25-2002, 05:58 AM
damn, that looks really good
i love the way u sculpted the body to look so nicely mythical
good job and keep it up
ps...r u gonna put in the horns?
erilaz
07-25-2002, 08:42 AM
Brilliant design. Very nicely done. Sort of a mix of chinese sculpture and Dali, all thrown together with an alien twist!
I like!:thumbsup:
Hey! no te habia visto!
muy bueno tu laburo.., Wireframes!! :bounce:
nos conocemos? yo pase por Patagonik estos años..
te dejo mi UIN de icq: 916500
Apurate con esto que se nos viene la fecha !
muy buenos musculos!! estan demas los aplausos por los diseños..
:buttrock:
Fedron
07-26-2002, 02:29 PM
Legs are finished, going for the eyes (again:cry: ), the horn and some unwrap for bump map :wip: :wip: :wip:
Fedron
07-26-2002, 02:34 PM
a slightly diferent angle, but you can see the non linear legs disposition.
Apt Pupil
07-26-2002, 10:16 PM
Damm, that's good!! I love what you did with the legs, you brought the second set from the front out. Awesome! I have no critiques because I don't find there are any to give. Keep it up dude, I am looking forward to seeing him gutted with the horn, and plastered onto your final scene with the tree.
:beer:
and keep :wip: :wip: :wip: :p
Fedron
07-27-2002, 12:00 AM
JJ3D-----> Ahi va el WIREFRAME. All polymodeling.
AptPupil-----> Yep the diference of alignement between legs is for a better movement. I'm happy you liked it! :) .
Fedron
07-27-2002, 12:26 AM
I did the eyes and the nostril again, second is better, :hmm: i think. The shot from the ground level for a more giant look.
Fedron
07-27-2002, 12:31 AM
Look me in the eyes boy!!
In this angle he gat some Hippo look dont you think?
Fedron
07-27-2002, 01:42 AM
Last post. Some bizarre image: the top view
:thumbsup: cool!
... but I 'd rather see the eyes a bit lower.
Bezerker75
07-27-2002, 01:49 PM
wow this beast is really coming along! very original body shape! my only comment is the eyes for now...maybe don't make them so human looking...I mean the iris and pupil and even the spacing between them! maybe alittle bigger with some of that great swirly stuff you got going on the side of you beast incorporated!...but looking very nice!:beer:
Fedron
07-27-2002, 05:53 PM
m@-----> I will go for the lowering m@....thanks
Bezerker75 ------> About the human look, it's something i was searching for later purpose. When i will do some effort pose, they'll be usefull for transmiting emotional feelings. But i will change the iris and pupil proportion some maybe this result in a more balanced solution. I agree with the swirl stuff, i was asking myself if model or bump map it. What do you think?
erilaz ------> Hehe, good point Erilaz!!! The swirl was inspired in these chinese lion sculptures. And thanks for the Dali comments, he's my fav artist!!
Hunkasaurus --------> Thanks! Maybe the mythical came from the chinese inspiration that Erilaz commented. I'm happy that you've seen this also!!!
Fedron
07-27-2002, 07:47 PM
First harness sketch.
Fedron
07-27-2002, 08:05 PM
top view
ZrO-1
07-27-2002, 08:40 PM
Hey Fedron, First-off let me just say that your BoB is one of the coolest most original beasts in this challenge. I really love the design and proportions you've made for it. With that said I do have a crit :p
It's about the eyes, I think you need to do two things to them to have them look as perfect as the rest of your BoB. First I think they need to be spaced further apart than they are right now. They look like they are about one eye-width apart. I would double that and make them two eye-widths apart. The other thing is more of a suggestion than a crit, but I think it would be awesome for you to make a spiral-curl bump like you have on other parts of the beast's body right where the eyebrows meet...you know at the 'furrow'.
I think those two changes would really do a lot for the face of the beast. Everything else looks amazing.
Original character,Great style,Amazing modeling skills.......U ROX.:buttrock:
Fedron
07-28-2002, 04:17 AM
Hey guys!!
I have a big doubt about the horns. With horns it looks like Santa. Don't you think? Here is a little try.... So to horn or not to horn.
ZrO-1 -----> Thanks ZrO, your encouragement and crits are very welcome!! I will work more on the eyes i promess. But let me tel you some things i though. The point of doing the eyes so narrow was that to transmit the feeling of huge. If the eyes are in proportion to the body the beast should not look so big. But i may be wrong. I agree with about the swirl, definetely!!!!
OZ------> Hey thanks for the comments Oz. Yours
is really awesome.
ZrO-1
07-28-2002, 08:41 AM
I think if you made all of the beasts the adult males then yes, it would look like Santa's sleigh. However if you made it say like 3 juviniles, a female and one adult male, then I think there would be enough variation to stay away from the x-mas theme.
Crash
07-28-2002, 08:50 AM
:buttrock: Wowza that's great. He's sweat and mighty. As for the horns, I think theywould add more sweatnes to him. Just try it,eventually you could remove them :p. I thought of a humorous character myself. I would make a woman carrying the grosseries from a supermarket. Whata you think, would that make a good Beast of Bordun? :p
Apt Pupil
07-28-2002, 09:29 AM
I like ZrO-1's idea, variation would definatly be an asset. As for the eye's, don't make me take the next flight to Argentina and hit you over the head :p They are to human, they are destroying your fantasy, mythical style creature theme. The eyes at the moment, seem a bit comical. But then, maybe you have something up your sleeve, so I'll see. .. :shrug:
Heeehhehehe, later buddy.
Fedron
07-28-2002, 09:51 AM
Oh boys!!! You want everything!!!!! :shrug:
You all want to make me work like a beast of buden!!:cry:
I personnaly was slowly inclining myself for the no horn version, thinking that the horn + the huge harness could be too much.
But i will go for the removable vertion of the horns so .
Crash------> I've seen your beast Crash, it looks really freaky but cool. I will do some post soon.
Apt Pupil -----> Hehehe Apt, it would be an honor to have you here and :beer: !!! But i' will change the eyes :sad: . Do you preferd the old one? I was looking at them right know. Or maybe some NO pupils glowing ones? :drool:
I'm thinking on the bump map actually and in many details which include the eyes.
Apt Pupil
07-28-2002, 12:03 PM
The eyes are tough heh, I remember an old entry of mine where I came in fourth because I screwed up with the eyes (*sob* and you came in first you . . #%*) I kind of understand where your project is headed so I could understand why you want to have eye brows, but maybe,
HOLY Sweet mother of pearl!!, I tried fiddling around with your picture, and now. . . I can certainly understand the difficulties of your beast's eyes.
Well, after fooling around with it for a while, here is the best of five I came up with. An "Improvement," I don't know:shrug: Don't laugh :p (Something like this, but not this necessarilly)
Anyways, this is just a possibility of many, whatever you come with is bound to be good.
Good Luck
Fedron
07-29-2002, 04:28 PM
I Have been working on the eyes. here is the result. Not so human now. I will made more swirl stuffs, but in the bump. No more model i think.
ZrO-1
07-29-2002, 04:33 PM
Great change Fedron. I love the new eyes. I think you changed them just enough. They still have a 'feeling' of humanity to them...but not so disturbingly. It's just enough to make the creature seem intellegent and emotive without being outright human looking.
Fantastic job. :applause:
original beast and good modelling ,and yes the new eye are better really cool ,keep it up:bounce:
Fedron
07-30-2002, 04:57 PM
first smile :applause:
whaaah! I don't want to be the guy who took this photo!
that's a big mouth :) , cool.:buttrock:
Fedron
08-02-2002, 03:11 AM
Hy guys, it's been a while. I've been working on a new project this time and i can't touch my model until tomorow. I'm not sure if i'll have time to finish the comp. I'll do my max the next two days.
I wish an excellent finish to you all.
Fetus23
08-02-2002, 03:55 AM
Hello Fedron! I REALLY like how the mouth opens. Have you got it rigged? You must finish!! buckle down to the computer for the weekend!! :buttrock: Love the swirls and general flow of this beast...:beer: also... the thought, design and concepts that have gone into this piece are amazing!!
fetus
Fedron
08-03-2002, 09:56 PM
Hello guy. So here i'm, in an against time's run. I've been progressing in the harness. I've to put it all toghether now. I already made the head and part of the body of my wingued dude riders. I don't know if i'll finish, but i'll TRY!!!!
I'll be posting each hour.
http://www.computaciongrafica.com/fedron/terremoth33.jpg
ZrO-1
08-03-2002, 11:29 PM
Holy Crap! Fedron, that harness mount is looking sweet as hell! Great work on that. :thumbsup:
Fedron
08-04-2002, 12:27 AM
ZRO1-----> Hey thanks :) ! Hope to finish something.
Here is a wip of the head harness, don't care about the skin bump it's not final.
Artifex
08-04-2002, 02:20 AM
That's a cool multi-legged beast you got there. I like the idea of circular details, it really works for him. I wonder how he moves, must be fun to see him twich his back like a catapillar and having the legs try to keep up, hehe. Could be cool for you to try that out. :)
the harness is really impressive ,the modeling is beautifull and the bump fit perfectly ,excellent bob that you here fed
Fedron
08-04-2002, 04:51 AM
the head harness is finish, need only some bump.. :wip: :wip:
http://www.computaciongrafica.com/fedron/terremoth35.jpg
erilaz
08-04-2002, 08:53 AM
That is one cool looking harness! I'd hate to try and steer thing beast anywhere.:eek:
Fedron
08-04-2002, 10:05 AM
:wip: :wip: :wip:
Pancreas
08-04-2002, 10:17 AM
Precioso! Me encanta el diseño del arnés, encaja perfectamente con la bestia, todo es orgánico, con muchas curvas, "blandito".
El bump de plumas para los ornamentos del arnés queda realmente bien. Lo único que no me gusta son las dos pequeñas copias de la bestia, quedan como muy separadas del resto de la estructura, en el boceto al estar tumbadas y con la cabeza pegada a las alas parecen más unidas al arnés.
Un diseño muy original y muy pensado :thumbsup:
Fedron
08-04-2002, 03:31 PM
Pancreas -----> Gracias por el aliento :)!! Buen punto lo de las pequeñas bestias en el lomo. Estoy trabajando en lo que decis.
:wip: :wip: :wip:
Fedron
08-04-2002, 03:33 PM
harness is finish!!!!:bounce:
Time for the pulling ropes!!
Fedron
08-05-2002, 01:06 AM
the last the last
Finally after trying many diferents horns configurations i kept the bald one. I though that with the complexity of the harness design, horns would be too much.
i linked the pictures for better definition.
http://www.computaciongrafica.com/fedron/bb1.jpg
http://www.computaciongrafica.com/fedron/bb2.jpg
ZrO-1
08-05-2002, 01:29 AM
:eek: Wow! :eek:
Fedron, that's looking really really fantastic. The whole harness contraption looks absolutely awesome. Very nice stuff. :thumbsup:
TJViking
08-05-2002, 10:33 AM
what can I say ?
Marvelous!
Yeah! You finished it on the time ;-)
I love those sculptures on the roof :buttrock:
hypercube
08-05-2002, 11:03 AM
Wow..you really pushed it on this one..kickass stuff. Really has that 'fantastic' or 'mythical' air to it, wonderful design and execution..the swirls are amazing, and the look of the carvings and complex harness..fabulous.
:bowdown: :bowdown:
Do you plan to continue the concept? I really like the back story and thought you put into it all, it sounds like an intriguing universe, would like to see more of it.
Fedron
08-05-2002, 09:43 PM
hey thanks for the comments guys :beer:
I finished it i barelly 3 days. I'm disapointed because of the lack on time. I wanted to make a team of 5 beast pulling toghether and of course the tree chariot. And a better bump map with swirls, and.....and.....
Well i think maybe moving my beast to the WIP poll and continue.
cheers:bounce:
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