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lukx
03-07-2004, 07:16 AM
I'm doing my first walk cycle and got probably stupid question but... In speed session there is rule that character should not move across screen and should walk in place. So I should key my feet to slide back?

J.R. Adams
03-07-2004, 07:54 AM
yes

lukx
03-07-2004, 08:34 AM
ok. Another quiestion... I can't get this all frame thing. I mean in some tutorials there every stride is one keyframe. In some every stride is every 6keyframes. I lost. I know that when keyframes will be close to each other I will have faster motion. Is there any rule for this? Maybe contact strides should be every 12 frames or something?

SheepFactory
03-07-2004, 03:41 PM
you are going about this the wrong way. There are no set numbers for walkcycles , and I'd just avoid the tutorials that are on the net , cause they are horrible.

do this:

get a stop watch from radioshack and time yourself and other people walking , time diffrent kinda walks and you'll find your numbers.

lukx
03-07-2004, 04:18 PM
ok but 1 second will be what? 4frames? 10frames?

grury
03-07-2004, 04:22 PM
1 sec=25 frames for PAL

1 sec=30 for NTSC

for net use whichever u fancy, just make sure u check the frame rate when u render out.

SheepFactory
03-07-2004, 04:29 PM
like gru said 24 or 30 , a normal walk is around 34 frames under 24 fps based on the average of my timings , but thats by no means a set number , use what works for you.

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