mimo8
03-06-2004, 01:13 PM
Hi folks!
I want to work on a space that consists out of 3D graffiti as seen by bek (download demoreel here:
bek.mov (http://www.xdv.org/mmm/bek.mov) )
http://www.xdv.org/mmm/download/piclib/cg_pics/pieza-1.jpg
here is a reference pic
I am only familiar to polymodelling but perhaps it is the better way to model it nurbs, as they are better editable ... and anyhow it seems a good opportunity to learn it.
I am having some troubles with drawing clean curves - as there have no bezier handles I donīt know how to harden certain points.
is this just possible by pushing the CVs in place and adding more edit points.
I am quite familiar to adobe beziers and the question is if maya curves are just another approach and also work fine once familiar to them should I draw complex curves in other apps and import them.
I just find the smooth curve command but nothing to harden single points - is it in the curve editing tool?
so what can u recomend me:
am I just to fresh to curves and I should continue and they will work
are curves in maya always a bit tricky
should I import them (from vektor works f.e.)
or are these shape easier to be modeled as smoothed polys anyhow
thnx
m
I want to work on a space that consists out of 3D graffiti as seen by bek (download demoreel here:
bek.mov (http://www.xdv.org/mmm/bek.mov) )
http://www.xdv.org/mmm/download/piclib/cg_pics/pieza-1.jpg
here is a reference pic
I am only familiar to polymodelling but perhaps it is the better way to model it nurbs, as they are better editable ... and anyhow it seems a good opportunity to learn it.
I am having some troubles with drawing clean curves - as there have no bezier handles I donīt know how to harden certain points.
is this just possible by pushing the CVs in place and adding more edit points.
I am quite familiar to adobe beziers and the question is if maya curves are just another approach and also work fine once familiar to them should I draw complex curves in other apps and import them.
I just find the smooth curve command but nothing to harden single points - is it in the curve editing tool?
so what can u recomend me:
am I just to fresh to curves and I should continue and they will work
are curves in maya always a bit tricky
should I import them (from vektor works f.e.)
or are these shape easier to be modeled as smoothed polys anyhow
thnx
m
