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Mars3d
03-06-2004, 12:31 PM
Previously the name of this work was Queen of Flowers, but after I changed the expression of face and renamed it as Princess.
http://www.redrival.com/mars3d/Princess.jpg
Mesh without textures
http://www.redrival.com/mars3d/queenmesh.jpg

killian
03-06-2004, 01:04 PM
wow, can i see a wire? what program was used and what is the resulting model going to be used for?:buttrock:

rende
03-06-2004, 01:27 PM
i wish i could actually see the colour picture :/

nilslerin
03-06-2004, 01:40 PM
Yeah me too. I can only see the untextured model and an advertising.

shadowkeeper
03-06-2004, 01:53 PM
Wooooooooowwww!!!! GReat texturing work you got here.
Wire, plz

handige_harrie
03-06-2004, 01:58 PM
Looks like she just walked out of Shrek2 :eek:.

Could be Fiona's sister :applause:.

Ben Sones
03-06-2004, 01:59 PM
Very nice work! That hair is fantastic.

ThirdEye
03-06-2004, 02:00 PM
Where's the 1st pic? :shrug:

Ogi
03-06-2004, 02:05 PM
Whhhhhhohow NICE!!
Not much to say, i just loving it :D :buttrock: :buttrock:

agflash
03-06-2004, 02:07 PM
Ähm one sollution to view the first pic:
copy paste this link in new window, but maybe that works directly:
http://www.redrival.com/mars3d/Princess.jpg?

Solesurvivor
03-06-2004, 02:14 PM
nice work on the skin textures, but i think there's something wrong with the nose and mouth, and the red flowers seem to be added afterwards, don't quite fit in the picture

but overall, great piece of work :thumbsup:

Jb5k1
03-06-2004, 02:37 PM
wow dude, u got 2 front pages simultaneously


thats awesome

nice work on this and hte bird

Mars3d
03-06-2004, 02:55 PM
Another link of first pic
http://www.redrival.com/mars3d/Princess2.jpg

And Wire
http://www.redrival.com/mars3d/Wire.jpg

mikepolizos
03-06-2004, 03:12 PM
Cool model texture and lighting!
Along with rendering it's a great image.

Well done dude!
:buttrock:

kodinaarian
03-06-2004, 03:34 PM
well done !!!!
:beer:

future14
03-06-2004, 03:40 PM
oh man, the 'HAIR' r amazing dude!!! mind to share about the making of it!??? can't wait to know!!!!!:bounce:

or....i am thinking that, r u paintFX to polygon in maya to produce this kind of effects? looks cool!!!

kilroy
03-06-2004, 06:26 PM
the texture is great, the whole thing is great, good job:thumbsup:

slackjaw10
03-06-2004, 06:47 PM
I like how you did the eyes (indents for the pupil/iris), don't think I've seen it done like that before. Cool grass-hair too.

Mars3d
03-06-2004, 07:27 PM
Hi people!
Hair for princess is done with patch modelling in 3d Max and renedering with Brazil. All textures are done in photoshop. Thanx for your support...:beer:

oxyg3n
03-06-2004, 09:36 PM
I like green eyes. You dont see them to often!

animalunae
03-06-2004, 11:30 PM
Nice Texturing, I sence some problems in modeling though, there might be some shapes, which can be altered, for example the mouth, it looks too flat and pointy, the chin looks like it's part of the neck and the neck seems to be too wide at the top. I think the shoulders need more defining and the proportions of the neck/head/shoulders looks a little funny. Nice texture though.

SpaXe
03-07-2004, 12:18 AM
wow, very pretty and skillful^^"...
great..gj!!:D

kryoboy
03-07-2004, 12:58 AM
good work, i like. is she a complete character, or just a head. If not do you plan to make her a complete character.

neo_mosher_zion
03-07-2004, 01:00 AM
thats asome. nice work. i love the eyes. they are truely works of art good work man

elnady
03-07-2004, 03:44 AM
Very good man:buttrock:

elevationson
03-07-2004, 05:09 AM
very nice,

it looks a little like Kirsten Dunst

avalon
03-07-2004, 07:13 AM
:bounce: :bounce:
What a pretty girl!
You do a wonderful work

phoenix
03-07-2004, 07:31 AM
good work... but i think u should have a little more on the flowers....but over all nice work

Quizboy
03-07-2004, 07:37 AM
Nice texture work, do you mind posting a shot of your UV layout?

Taharez
03-07-2004, 08:00 AM
Very nice work, love to see new ideas like this :) Aside from the already mentioned issues (the nose definatly looks unproportional IMHO), I think some of the flowers in the 'hair', especially the large ones, look too flat, almost as if painted over. The position of the eyebrows suggests that there should be at least a slight wrinkle between them, and the shading around the eyes seems to be slightly to big. I would also like to see a different background, the large grass in there now blends too much with the hair, so a lot of detail vanishes that you see nicely in the untextured image. I think tree-trunks would be nice, together with a greenish, more diffuse lighting from the forest canopy. Just IMO of course ;)

Great work overall :thumbsup:

future14
03-07-2004, 11:29 AM
Originally posted by Mars3d
Hi people!
Hair for princess is done with patch modelling in 3d Max and renedering with Brazil. All textures are done in photoshop. Thanx for your support...:beer:

__________ohh man, patch modeling? that was quite some time huh:O

Mars3d
03-07-2004, 12:49 PM
Three days, only hairs and flower :wip:

Mars3d
03-07-2004, 02:05 PM
Only head and shoulders are done. This image is done for my portfolio. I don`t have yet animation.

animalunae
03-07-2004, 02:22 PM
I searched for some reference on anatomy to help you out. I really dont think the lower part of the face/neck is correct. Check out this link

Anatomy Reference (http://faculty.ncarts.edu/generalstudies/pounds/anatomyphysiology/index.htm)

On this page (http://faculty.ncarts.edu/generalstudies/pounds/anatomyphysiology/headNekMusclesAnt.htm) you see that the neck should be more narrow around the jaw. Also try to define that jaw some more, try to make the edge between the head and the neck a little better. Try to pull it up a little.

Check this page (http://faculty.ncarts.edu/generalstudies/pounds/anatomyphysiology/HeadNekMPost.htm) to notice the fact that the neck is narrow around the height of the chin.

Keep it up

slaughters
03-07-2004, 05:19 PM
Originally posted by derbyqsalano
Nice Texturing, I sence some problems in modeling though, there might be some shapes, which can be altered, for example the mouth, it looks too flat and pointy, the chin looks like it's part of the neck and the neck seems to be too wide at the top. I think the shoulders need more defining and the proportions of the neck/head/shoulders looks a little funny. Nice texture though. So after he alters it to look like Angelina Jolie, then what ? :)

i.e. Real people are rarely the shape and size that you see in anatomy drawings, or on the movie screens. I think it is refreshing to see a pretty face which does not look like every other female head model that I have seen.

animalunae
03-07-2004, 06:37 PM
I know nobody is the same, but all the musles lay in the same spot. It's not that there suddenly is a muscle which runs over the head from shoulder to shoulder. If you look closely you see that the anatomy just doens't work. There's a difference between variations in appearence and difference in anatomy. And thank god there's not mutch ppl that look like an anatomy drawing. Besides, it's not because nobody has crits, that I can't post what I think is wrong. I just can't look at it and say... "That looks good". Btw there's hardly anything fake about the anatomy of moviestars (unless we are talking about Jennifer Lopez...hum). Muscles just are where they always were... Just trying to give improving crits... Nobody ever was gentle on anything I did, mostly I got so demotivated I didn't want to continue... but that's how things go inhere... It's good, but it can always be better.

iXaarii
03-08-2004, 12:43 AM
I like the spots on her face :-)
nice fegetation.

slaughters
03-08-2004, 04:07 PM
Originally posted by derbyqsalano
...Btw there's hardly anything fake about the anatomy of moviestars...I know what you mean, but that line was just too funny to pass up.

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