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View Full Version : WIP and testing remote linking


Ocean Size
03-05-2004, 09:43 PM
This is a WIP of a pirate character I have been working on, right now he is about 5,600 tri's.

I realize that the front of the face needs lots of work and I will be improving the overall mesh layout of the whole model when I get the time as well.

http://img23.photobucket.com/albums/v70/SoCalSilva/PirateTQ.jpg

http://img23.photobucket.com/albums/v70/SoCalSilva/PirateProfile.jpg

http://img23.photobucket.com/albums/v70/SoCalSilva/PirateFace.jpg

C & C welcome.

Matthew Moran
03-05-2004, 10:01 PM
lets see a close up of his face too please.

KeepItEvil
03-08-2004, 12:47 AM
The way you have your model laid out is perfect for texuring.

the closer you have it to uniform subdivision the less stretching your going to get.

Good work dude, now get crackin and lets see those textures!

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