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AJ
07-03-2002, 11:05 PM
NO textures (optional: will not be judged)

just modeling and rigging, textures are a plus but will not be
judged.


Erm - I'd just like to say... WHY?!?

I know that a few of the challenges have been "pure models....etc." - but I think it's ridiculous to judge a model but not say... an image?!?

"Why texture some details like cloth/decals...etc in minutes - when you can spend hours modelling them!" - doesn't happen in the industry!

I know that this isn't going to change - just wanted to voice my opinion, I think many people have said it before - if you are truely going to vote the 'model' the the final images supplied should be OpenGL screen grabs of a shaded/wire view... but that'll make for some boring end results.


*upset* :annoyed:

lildragon
07-03-2002, 11:08 PM
it's be beaten to death b4, and the decision stays, hence the name "challenge"

and no it doesn't, have you seen Wiro's, Matt Clark's and Pascal's entries in the Pirate challenge? they didn't have textures and they kicked butt..


P.S. Please don't turn this into a debate, these are the guidelines, either cope with them or not.. I know that may sound harsh, but it's called a challenge for a reason..

cheers

AJ
07-03-2002, 11:19 PM
Like I said - I know it's not going to change, and I really don't want to start a debate (seriously).

I have seen the work by Wiro, Matt Clark and Pascal - they were of course outstanding - created by 3 phenominally talented individuals...

I just think it leaves a lot of grey areas is all - displacement mapping...etc.

I know it's been argued to death - but I think it's just because I was really starting to enjoy seeing rich colourful entries in the last 2 challenges... and now that's been taken away. :sad:

these are the guidelines, either cope with them or not..

You're right - that does sound harsh! Thought they were meant to be a bit of fun for everyone too! ;) :p

lildragon
07-03-2002, 11:23 PM
Ok Wiro has brought something valid to my attention.. I'll add it here and in the rules above

- Bumpmaps are allowed BUT only for things that would be impractical to model, for example... Wood grain, brick, bark, scratches or rock surfaces

cheers

Wiro
07-03-2002, 11:24 PM
We wanted to keep it basic and not let people spread themselves too thin. Some people don't have too much spare time but would still have to compete with those that do.

You CAN texture if you want to but only the modelling will be judged to keep it fair.
Of course you shouldn't have to model in every single small detail. I just spoke to Lildragon about using bumps for details like woodgrain, rock structure, scratches etc so he'll add that to the list.
[edit] oops, he was faster than me

Feel free to submit an OGL grab but the aliasing will kill it
:shrug:

Wiro

AJ
07-03-2002, 11:26 PM
Bumpmaps are allowed BUT only for things that would be impratical to model for example... Wood grain, brick, bark, scratches or rocks


Ah... better! :D

hypercube
07-03-2002, 11:46 PM
Yikes..gonna be a toughie.

Look forward to joining in and dropping out of this one too though :rolleyes: :D

I just hope we aren't judged on the strengths of a concept sketch..ugh. Would a 'block model' be accepted as a concept sketch? I actually have a few ideas but not sure I could do them well enough in 2d, before someone else does.

halo
07-03-2002, 11:54 PM
i say if your not gonna count textures then drop them entirely, people will vote on what they like best, so a textured model may look better than an untextured one and consequently the votes will be skewed...just like when names influence voting, even to the extent of withdrawn entries winning (not that the work isnt good, its just we're voting on images here, nothing else)

whats the big deal with texturing anyway?, its just as valid as modelling and composition....why not see who can produce the best cg image, not who can spend all day fastidiously pulling polys and knocking one out in GI.....

also how are you supposed to show a rig?? and even if the rig dont quite work, how the hell are you gonna stop people tweaking the polys so the rig looks like it works??

if its a challenge then make it challenging by makeing the subject matter tighter...doing yet another fantasy type thing mebbe fun, but it dont really seem to push most peoples imagination past LOTR etc etc...there is a 3d world outside...

anyway good luck with the comp cos i know this will all go in one eye and find its way out the other :D

OZ
07-03-2002, 11:55 PM
I absolutely love :love: aj_23 work 4 last challenge.....and the mood of his image was fantastic,colors,textures....awesome...and i agree a part of his opinions about the challenge.But i still think that a modeling challenge is a great thing and push every artist to give his best on modeling something that is good to see "nude" as it is......however as in the rules is written an artist can do textures during the challenge for viewing pleasure.
(not a debate just an opinion).........On the challenge in itself...........I LOVE IT!!!! i must to tnx u!!! I can force myself a step beyond my limits again.....can we have a couple of "challenge fitting" images?Just like the past contest.........it help me a lot to focus on my own concept.......i confess to be a bit confused about the topics.....tnx:wavey:

minus
07-04-2002, 12:10 AM
Is not being humanoid mean that it can't walk on two legs? -- Err that is not a bi-ped?

iC4
07-04-2002, 12:12 AM
sounds very interesting

but can somebody explain me what this means
6) should carry trinkets, suited by owner (ie. artifacts, insignia's)

whats a trinket?! (sorry but altavista couldn't translate it :) )

lildragon
07-04-2002, 12:14 AM
halo - read the guidelines fully, textures AREN'T allowed in final voting.. and show the rig :curious: umm why? It means you rig the character to pose it, how else would you pose your character? well you can model it posed...

minus - yes biped's are allowed

iC4 - trin·ket Pronunciation Key (trngkt)
n.
A small ornament, such as a piece of jewelry.
A trivial thing; a trifle.

lildragon
07-04-2002, 12:20 AM
Here you go -OZ-

http://www.danheller.com/images/Africa/Mali/Timbuktu/donkey-a-big.jpg

heheh :D
http://www.lunaticlounge.com/gallerybizarre/pics/pic010.jpg

not exactly, just add the harness and heavy load
http://balaskas.homestead.com/files/Beast_of_Burden.jpg

cheers

Chico
07-04-2002, 12:34 AM
Excellent.

I missed out on the modeling challenges so I was praying that you guys would be doing another one soon :)

:thumbsup:

OZ
07-04-2002, 12:38 AM
TNX!!!a big tnx!!!!:bowdown: aaaaaaaaaaaoooommmm.

and just about the second image!WAAAAHHAAAAAAAA...HA HA HA WHERE U FOUND THAT CRAZY IMAGE!!!AWESOME.....
sniff....heh....well....pood donkey...kff...
:surprised

Chico
07-04-2002, 12:41 AM
That second Image has been circulating crap chain mail for years...First Time I saw that was on my Design Tutors office door...

Wiro
07-04-2002, 12:47 AM
-OZ-, glad someone likes it, lol!

Like we said, textures and composition are secondary because we want people to focus on one thing. You can always texture it and put it up in the WIP section. It's a modelling challenge so lets stick to that.

The mention of a rig is just there so nobody simply models a default pose. Like Lildragon said you can of course also just model it posed.

By non-humanoid we were trying to prevent people from taking some human model, pump up the muscles, make it look neanderthal and call it done. It's a beast, not human.
But sure it can be biped!

The trinkets are supposed to make it look like the creature belongs to a person or a group. I can be a coat of arms, some feathers, a doll, whatever. Just make the beast look personalized.

And who said it has to be fantasy? It can be beast hauling a laser cannon just as well as one pulling a plough. Use your imagination! :)

Wiro

wedge
07-04-2002, 01:17 AM
when you say beast of burden... do ride on animals count? like, instead of pulling something, can he have a guy riding on him ,with saddlebags on the sides?

show
07-04-2002, 02:11 AM
great this is exactly the kind of challenge i love.

hope to see more like this in the future :)

perhaps there could be seperate texture challenges for those in need of one.

erilaz
07-04-2002, 03:24 AM
I may have missed it in the rules, but is it a one entry per-person thing?

Apt Pupil
07-04-2002, 04:09 AM
Hi, I am new here and I have read the rules, and all I can say is - confusion -

2D challenges will have the handicap of adding depth by shading their characters/contraptions, you should make a model sheet

What? You mention that you need to show concept art with your 3d entry as well, so are these two things together, or will 2d entrants have there own voting page? And if they do, Are they allowed to color it, for I don't quit understand what the shading handicap meens?? Does shading their characters mean taking the 3d image and adding lights or . . . ??

I am sorry to ask these questions, but since I would like to join the 2d section, I would need some more information as to what is expected there. Really sorry:blush:

JulianS
07-04-2002, 04:41 AM
This is my first time doing this so i hope i will do well, i can't wait to start designing the concept art and to start seeing other peoples ideas this is going to be fun, and poly modeling is the thing i love so is perfect for this challenge.-------Good Look To Everyone

Ps: if any one has some references than can help i will be very thankfull.:bounce:

JulianS
07-04-2002, 05:35 AM
this is my first time doing this so is there a problem if I Don't have a scaner can i just post the proses of the character??? thanxxx:hmm: :hmm: :hmm:

Vassago
07-04-2002, 06:11 AM
The idea behind the challenge is great, although I disagree with a particular element of it - having to rig the model. I don't have much experience rigging characters, let alone fantasy creatures. The ones that I HAVE rigged are completely and utterly horrible. Is t here a way that we can avoid that aspect for the modeling people in this challenge?

Perhaps make textures required and have no rigs? something...please ;)

hypercube
07-04-2002, 06:23 AM
Originally posted by Wiro

The mention of a rig is just there so nobody simply models a default pose. Like Lildragon said you can of course also just model it posed.



I think that may end up being a better option for a lot of people, especially the more complex it is with harnesses, chains, ropes, etc. at work..starting to figure out how all that will or won't work on mine now.. :argh:

Of course it limits what you can do it with 'later', but for creating a set piece that seems absolutely fine.

erakesh
07-04-2002, 07:06 AM
So the bottom line. What all is to be submitted?

1. Artwork behind the character design
2. Rendered output

That's it, right?

What are the dimensions prefered? Sorry to ask you all this. I'm new to this.

Thanks in advance!:wavey:

sarfarazsoomro
07-04-2002, 08:06 AM
1)Is fur allowed?????

2)can we make the vehicle(cart) aswell???

3)is it necessary that we should make our own sketch and do that, otherwise can we simply mold a premade concept/sketch into a mesh?????????????/

and yeah about the second pic...i know it's somewhere from my country 'coz the people are wearing "Shalwar Qameez"(our national dress), and yeah i see tons of these sort of things everyday...from my balcony, outside on the road and at many other places.....

Carny
07-04-2002, 08:21 AM
Naaahaaa! I got no time! *howl*
That theme is realy cool! ...and I've got so much to so :surprised

lildragon
07-04-2002, 08:32 AM
Rigging: Rigging can be as simple as a few bones in the model in order to pose it, it's not a requirement, but your model MUST be posed for the final, if you choose to model it posed that's fine but it really limits use later on...

come on guys "challenge" yourself, I did in the PA challenge and NOT once regretted modeling the details on Kar, rigging was also tough but fun..


Carny rigged his wasteman which was unbelievable, he did it on a VERY slow machine, wiro rigged his snow dude, I thought THAT was impossible, but he did it, remember in cg guys nothing is cheating.

Stop making excuses and just try it, you might be surprise, there's so many awesome stories that result from these challenges

erilaz: You can make as many as you wish, but only use one thread

Apt Pupil: Hi, welcome to the forum, if you've been following the challenges, you'll notice that 2D art is separate from 3D just for fairness. Basically the handicap for 2D means you get to give "depth" to your sketches by shading them, hence basically "rendering them". Don't concern yourself with the 3D side of things.

erakesh: yes, I've also updated the rules to state that you need to show the progress of your work in your thread, hence the name of the challenge WIP

sarfarazsoomro:
1. no fur is allowed, unless it can be turned into geometry, you can of course change this after the challenge if you wish to something more practical, but not during.
2. Yes it's stated in the guidelines
3. Yes it is necessary, even a doodle will do, keep in mind these challenge are basically geared towards getting yourself an awesome porfolio..

lildragon
07-04-2002, 09:00 AM
Also keep in mind guys, all of these guidelines pertain to this challenge run time, after the challenge you can do whatever you want to your model, to make it more practical, just not during.. these challenges will bring some awesome opportunites in a few months time..

Just wait till the challenge website goes up ;) you guys will have a field day... exposure and recoqnition in the industry will be fruitless... Take this for example...
http://www.cgchannel.com/story.php?story_id=1165 pm/email and ask Carny about his sucess stories ;)

Can't wait to unviel what we have cooking for you guys..

a su salud

Apt Pupil
07-04-2002, 09:45 AM
Thanks Lildragon for the swift response:thumbsup: I took the time to check some of the earlier submittions and I got a pretty good idea now *excited* Thanks.

As for that link you showed us, OH my GOD, that looks very interesting. I remember seeing his entry, but the interview does not list what place he came in anywhere, nonetheless, that's not important, the model is sooooooo cool anyways:)

MasonDoran
07-04-2002, 12:39 PM
can we have two people work on one entry? I would like to do the concept art for a friend of mine that is a modeller. Also...would it be acceptable if once he modelled the character, i could use the final renders as referance for a 2d illustration?

lildragon
07-04-2002, 12:42 PM
I don't see why not, BUT you need to put both your names in the thread title... it would be considered a collab entry, like we had in the PA challenge, they went fine..

cheers

Joril
07-04-2002, 12:42 PM
I haven't red all the posts in this thread but I have a little question of my own.
I wanne participate in this one.
My question is this.
Is a Centaur considered a Humaniod? Because it's not actually a biped ... :shrug: (and what if he's undead?)
If someone could please clear this one up for me.

Wiro
07-04-2002, 01:44 PM
I think it depends on how you want to depict it. Remember the guidelines...it's supposed to be an animal. It must belong to someone (indicated through the trinkets) and haul something heavy. A Centaur is an intelligent being. They never belong to anyone but themselves and I would't consider them to be animals. And we'd rather like to see something original than an "existing" creature.
But you can bend the rules! If you can make it appear animalistic and different then feel free to do what you want to!

Wiro

Joril
07-04-2002, 01:55 PM
Wiro:
Thanks for the comments.
Hmm, undead is almost in any case made undead and thus owned by some sort of overlord and it's not all that dificult to make a Centaur look un-intelligent, brutisch and animalistic.
You are certainly right on the originality.
I haven't really decided anything yet, I'm just thinking of some concepts, that was one of them.

Synergy
07-04-2002, 02:26 PM
This is about the thumbnails.

I don't really have a website where I can upload a thumbnail. Can't I attach a thumbnail, 100x100 in the thumbnail thread??

moujot
07-04-2002, 02:26 PM
Hello folks,

well i'd like to participate, and i have a question (sorry if this kind of question has already been discussed or anything, this'd be my first challenge !)...
can original design/concept of the beast be taken from someone else's ? not that i could not design my own burden beast, but reading the challenge guidelines just gave me the want to model a specific creature as a beast of burden (a Feng Zhu design).
I hope this does not sound foolish or anything, anyhow it won't be just a copy/paste :) i will add details of my own and turn the beast in burden one, adding carried thing and suchs...

thanks !

moujot

lildragon
07-04-2002, 02:36 PM
Synergy: yes that's fine, most do ;)

moujot: if you have the artists permission to use his/her concept in the challenges, then yes that's fine

a su salud

H2600
07-04-2002, 06:37 PM
What are we supposed to do if we don't have an external host for our thumbnail, should be just attach it to the post?

[edit] sorry I just read the other thread above.

lude
07-04-2002, 09:37 PM
What is the deal with politics on theese things? Could for instance have a chained animal symbolising the poor enslaved parts of this world pulling the rich masters of the same? Or would that provoke you too much?

razhel
07-04-2002, 10:27 PM
6) should carry trinkets, suited by owner (ie. artifacts, insignia's)
is it really necessary to have trinkets or is it optional?
I had planned to have my beast hauling a wood box and closed bags on his back.

urgaffel
07-04-2002, 10:41 PM
How about mechanical animals? Or a animal/mechanical fusion?

lildragon
07-05-2002, 12:05 AM
lude: this is fine, but keep in mind it may spark some interesting situations, you can go ahead and do it, just don't over do it, political issues are a very touchy subject and if we see it getting out of hand we'll have to take measures, remember this is a CG forum.. ;) Also keep in mind no humans

razhel: It is necessary, it has to look like it's owned by an individual.

urgaffel: I see no problem, just as long as it's a beast, mainly organic in nature in preferable

a su salud

eirenicon
07-05-2002, 12:22 AM
Originally posted by lildragon
exposure and recoqnition in the industry will be fruitless

Well, that's certainly good to know!

:p

We had a "Beasts of Burden" workshop on maxforums.org once, this reminds me very much of it. I'm looking forward to seeing the entries!

http://digilander.libero.it/mrn86/CARTE/pre-beast-of-burden.jpg

aary
07-05-2002, 12:57 AM
hi, new to the whole cg challenge, coming up with my drawing atm.

I got a simple question.

Can we use alpha/transparency in the final render for stuff like hair on the back of the neck? or is that considered a texture?

JulianS
07-05-2002, 01:35 AM
I dont have a scaner to scan my progres is that a problem can i just show the progres on my 3d model :bounce:

JinMTVT
07-05-2002, 04:40 AM
isn't that an heavy load ?


shit..my first challenge i wanna participate in..but i'm sooo ZERO in drawing and thinking about stuff like this that i can't even get my mind set on 1 idea ..

looking from the threads in here, people are really talented!! it's something to seee :)

ZAPATAFABIO
07-05-2002, 04:55 PM
CAN WE USE BUMP MAPS ON THE CHARACTER???

lildragon
07-05-2002, 05:06 PM
aary: Welcome to the board, to answer you question, yes it's considered a texture

Julian S: It's fine, but I would recommend finding a scanner or using a friend's, because we would like to see the whole process... the reasons for this are apparent later on...

JinMTVT: if you meant "any" then yes

ZAPATAFABIO: Welcome to the board... I'm just curious did you read the rules? In particular number 9?

a su salud

element412
07-06-2002, 05:23 AM
???? isnt 120 challenge entryes getting a bit too much???

just my tough...


element412

lildragon
07-06-2002, 05:29 AM
How do you figure? The only challenge I can remember that even had that much was the PA challenge... and even if we had 200 entries it won't matter, why put a limit on creativity? If I'm willing to do the work, does it matter? I think not ;). Also I'm going to make and announcement, cause it seems most don't know we're creating a new challenge site, simply dedicated to the challenges, with automated submissions, way better voting, bigger thumbs, archives, gallery for past winners, interviews, how to's, EVERYTHING challenge related will be there. All we ask is for patience

a su salud

eirenicon
07-06-2002, 05:35 AM
It wouldn't be fare to close the challenge at this point, anyways. And I'll be that many artists will drop out. We'll see who the dedicated ones are soon enough :airguitar :airguitar

ZrO-1
07-06-2002, 05:36 AM
@ Lil'd: The challenge site sounds fantastic! Will it still be a part of CGchannel (like CGtalk is now); or will it be more autonomous?

hypercube
07-06-2002, 05:45 AM
Didn't the enchanted forest have 150 or something insane? I think aside from going crazy trying to keep up with them all and still contribute to your own thread, and work, and sleep, and read the rest of the site, and have a semblance of a life, and..*deep breath* :insane: there's no problem. :D And as said, a lot of things sort themselves out down the line, people drop, change, etc.

Cool about the dedicated challenge site..onward and upward. If it's a seperate site, are 'we' going to be carried over? That'd be the only downside I think, if everyone had to start over.


P.S. On a tech question, since 'insignias' are mentioned as a type of trinket, would those be allowed as maps for presentation? I want to make a draped canvas part of the harness with a painted-on symbol, it's going to be difficult to model as it is without having to somehow build-in the icon.

lildragon
07-06-2002, 05:53 AM
I just posted and announcement regarding the challenge site, take a read

ZrO-1: Actually I can't answer that just yet ;) but nevertheless it will be something great.

hypercube: You know it very well might be, heh I didn't even realize :) and yeh by doing all those things, you won't have a prob :D. As for being carried over, no because the forums stay right here, where all the magic started... the challenge site is more for umm organizational purposes

As for your other question, that's fine, but remember you can use bump maps ;)

a su salud

toxichimp
07-07-2002, 11:31 AM
First of all, I'd like to say that I think the cgchallenge idea is great. I read the announcment and just can't wait to see the results :D

Got a bunch of questions about it though, if you don't mind me asking :)

#1 Does this mean the whole forum system will be gone? Because that's what I love about these challenges, to see the process of other artists and discus them while their being worked on.

#2 Will there be diffrent categories for every month? So animators, texture artist, 2d artists etc etc will be able to join in the same month.

#3 More of a suggestion really, a little too ambitious perhaps but wouldn't it be kewl to have a team challenge :D Perhaps 3 to 5 people, from concept artist to animators. I think it would really simulate real company work.

Again, I love the idea of the whole cgchallenge site. Sounds like fun :D

moujot
07-07-2002, 03:04 PM
howdy,

i know that textures aren't allowed, still can we use a solid color 2-sided material (applied to all objects then) ?

thanks !

moujot

Wiro
07-07-2002, 03:17 PM
Yes, in accordance with rule 10) you can use solid colors.
But personally I'd rather like to see one overall color on the model. Colors distract and shouldn't really have to be used in a modelling challenge

Wiro

moujot
07-07-2002, 03:25 PM
thanks for the fast reply, Wiro;
indeed i mean to use one single color for the whole scene then, what i'm looking for here is really the 2-sided, to avoid "holes" in some hollow models...

still, thinking about it, wouldn't it be a little cheat, since we're in a modelling challenge ?

moujot

Wiro
07-07-2002, 03:33 PM
I think it should be ok to use 2sided materials. If you're modelling a piece of paper there's no need to blow polys on giving it thickness.

The texture rules are only there to keep people from beefing up their models with colors when it's modelling that's the focus.

Anything else done with materials that have to do with the structure of geometry (bumps, displacements, opacitymaps, 2sided maps, etc) are okay I think because they're a part of the modelling process.

Wiro

JulianS
07-08-2002, 05:35 AM
lilidragon i am really sorry about this question but i need to ask --HOW DO I GET ONE OF THOSE BOXEX TO POST MY PROGRES WHERE DO I HAVE TO GO OR CLICK---SORRY I AM NEW AND THIS IS MY FIRST TIME---

I GOT MY PIC SCAN JUST LIKE YOU SAY BUT I DON'T KNOW WHERE TO POST THEM

THANK YOU :blush:

Gamoron
07-09-2002, 11:09 PM
Could you check my 2d entry I'm not sure it qualifies. It's more of a war beast then one of burden. If I add stuff to its back is it acceptable?

moujot
07-18-2002, 12:14 PM
yop, sorry for answering with so much delay, wiro, and thanks for clearing up the point !
:buttrock:

moujot

SWOMA
07-18-2002, 03:29 PM
Hi i got few questions coz i got totally confused.

Ok so i am sopposed to do the bob + contraption right (contraption is abolutely necesary?) So if everybody has to do a contraption for this bob, so why some name their wip "character", some "character & contraption". Which one am i sopposed to use? And about the thumbnails, do i have to make one now, or can i make thumb when i will finish the whole model?

Wiro
07-18-2002, 05:00 PM
Hi Swoma. There are only 3 categories: Characters, Contraptions and 2D. I've seen some write in Character/contraption but that would still be in the character category.

If you make a character you DO have to at least hint at a contraption so we have a feeling that something heavy is pulled, pushed or carried.

If you make a contraption ONLY you'll have to put in some damn fine work since you're omiting the character. And to make it fit into this theme it needs a harness so it at least looks like it could be pulled/pushed/carried by an animal

The 2D category is a mixed bag of all...if it looks good it's good :)

Wiro

SWOMA
07-18-2002, 05:08 PM
Great, now its clear, thx man. But what about those thumbnails?

tubby
07-21-2002, 07:00 AM
im not sure if its too late but i have almost finshed my character and i still havent posted a sketch due to the fact i have no scanner and i procrastinate, if i get my sketches scanned after i already started my character is it ok??

tubby
07-21-2002, 07:53 PM
hello..., anybody there?

Joril
07-21-2002, 08:50 PM
Originally posted by tubby
im not sure if its too late but i have almost finshed my character and i still havent posted a sketch due to the fact i have no scanner and i procrastinate, if i get my sketches scanned after i already started my character is it ok??

That's ok, you don't need to put up a sketch. It's just handy.

tubby
07-21-2002, 08:56 PM
thankyah lordah!!

otacon
07-31-2002, 08:02 PM
If you have ever entered in any of the challenges, please email us at:

Does that include the current challenge?

zeb
07-31-2002, 09:19 PM
Hello there


i'm very proud to participate to this challenge, we can see a lot of work from each level user and all are treated at the same way.


BUT .... why we can see some works on the enter of the channel...when i go on www.cgtalk.com i can see to thumbnails of works participating to the challenge....


Is this challenge already finished ? the winner is already found...

Damn it's not a very democratic way . :thumbsdow

(same opinion on the stars voting system, it's not appropriated for a challenge)


:shame: :shame: :shame:

hiko_
07-31-2002, 09:30 PM
It's true ... :rolleyes: Zeb have totally reason.
It's not just for the other challenger's work !

:thumbsdow

tubby
08-01-2002, 04:24 AM
i totally agree with you zeb. im glad someone said somethin.

phil
08-01-2002, 05:49 AM
I must be extreemly stupid. Stop nodding!

I've looked everywhere but can't find the answer - probably overlooked the obvious place where the answer lies.

How do we submit our final images? Just in our own threads or what? And what exactly has to be shown? ie wire frames, bump maps, different views.

Is there a limit to how many different ims we should upload? (by different i mean different angles of the same charcter.)

Sorry if this is answered some place else, this is my first challenge and I'm still finding my way around.

Thanks.

lildragon
08-01-2002, 07:27 AM
To Zeb and others, the challenges have life in cgtalk also, we used to constantly plug them on cgchannel it's no difference here, we see something we like that has good flavor and we'll plug it, I plugged those two pics solely to help new members understand there's alot of depth to this site... albeit Gallery/Wip/Challenges

As for the star system this was agreed upon, they will be re-envoked the last few days b4 the end of the challenge, because this is when most works should be on the last lap of being finished.. Of course is doesn't make sense during that's why they're not enabled.

P.S. in the future if you're new here please contact me directly on the forum going-ons if you're unsure about something, as your concerns have been more than likely been resolved.

salud!

zeb
08-01-2002, 08:04 AM
"we see something we like"

so don't tell the challenge a challenge but a wip on same subject and don't a classement... because look yesterday mandrake take 20 messages in 7 hours... His work is great but this number of reply is completly linked to the advertise on the homepage.
Not a lot of people see the depth of the challende but just this thread ...


I think u don't understand my opinion.
:(

Anyway it's not so important. I was just surprised.

lildragon
08-01-2002, 08:11 AM
well of course it'll result in more views and possibly responses, that's the point of a plug... and yes I understand your view totally, it's just not really justified as we did this plenty times in the past... like I said if you're unsure about anything regarding the forum or how things are run contact me directly...

You must remember this forum and 3Dfestival is all about promoting artists, why should the challengers be excluded?

salud!

lildragon
08-01-2002, 08:25 AM
Phil & tubby: you don't have to send your images anywhere, just post your final composition in your thread and I'll handle the rest, this system is definitely changing for future challenges, as everything will be automated, meaning you'll be asked to submit your final comps to the "voting bin" ;)

As for sending me questions, just to clarify, I meant "specific" questions that I can answer, not general ones, that's why the forums are here... anything you're unsure of and wish to know the answer right away just send a pm my way..

salud!

KayosIII
08-01-2002, 01:48 PM
Ok I have started on the model -- more on that later I probably won't get it finished in time... Mean while here is the concept art.

http://www.midcoast.com.au/~rgcoy/exps/BoB_Sketch1.pdf

levius
08-02-2002, 07:56 PM
Ok, so we dont have to send our final picture anywhere.
What I am not sure about is how many pictures can we have as final composition, and what ressolution should it be. Could I have 3 pictures from diferent angles or should I have one with 3 sections?

Thanx :)

Mandrake
08-02-2002, 09:44 PM
ooo.. I just saw this..

Linking the thread on a front page is not a problem itself..

the problem is..

If I ( or anybody else for that matter ) got any vote purely for
that reason.. well .. that's unfair.. the challengers should be
equal.. just hit my mind .. Zeb is right.. I almost feel sorry for
getting that link.. :shrug:


..aaghh.. no I dont .. but Zeb is still right..

moujot
08-03-2002, 12:54 PM
howdy folks !

just on the "unfair" thing...
well, i tend to disagree with Zeb, think of it, how many people that we're not aware of just read thru a couple threads (because there's so many on this challenge !) and make their vote on it, without giving a chance to anyone else ?
We're 2 days before the end of the challenge, and some posts have been visited like a hundred times, some others like three thousand...
For many reason it is quite tricky because you first have people that are used to these forums, and they will drain many people (mind me i'm not talking/judging work at all) no matter what; then you have the fact that probably keeping your thread up on front page of the forum helps in draining people too....

Well, all in all, i might be wrong but what i mean is that, no, i don't think it's unfair, actually i really like the fact it emphasizes on the challenge (and other threads on other forum), maybe focusing on one single thread but really draining unware people to go and maybe pay visit to the other challenge pages and so on....

i don't know if i make the point clearly, but i also think that anyone woud love to be spotted like Mandrake's been, so i say we'd rather try and do our best if we want to be up there instead of whinning (no offense meant) ... !!

my 2 cents...

moujot

ps: btw, even if i've had much less time than i thought, even if i can't complete my challenge, i still think the challenge is an excellent thing, i, for one, have learnt many many things in so little time !!

hiko_
08-03-2002, 03:43 PM
I'm dont agree with you ...
My english sucks to for explain what i think !

Taoizm
08-03-2002, 04:05 PM
I agree with moujot. He has the right idea.

Everyone has to remember that other than people seeing the models there's no actual "reward" for entering the challenge. If we were giving away a new car, then sure it might be unfair to plug a certain artist.

lildragon
08-03-2002, 04:33 PM
I just don't see what the prob is, if I were to have plugged yours Zeb, would this topic been started?

F.Y.I just to let you know I was thinking of plugging yours, but I couldn't fit both characters nicely in the 150x150

levius
08-04-2002, 11:14 AM
Sorry for repeating this stupid question :), but I am still not sure
what is the highest ressolution I can submit, If I can submit more pictures from diferent angles or one with more cameras on it? Or only one with one angle?

Please somebody help me :)

lildragon
08-04-2002, 11:17 AM
size resolution doesn't matter, just as long as you post a link to it from your thread, you can post a lower res size in your thread, read the rules to see what that size limit is.
Also if you want to submit multiple pics, make a composition out of it, _hiko is great for doing this ;) http://www.cgtalk.com/showthread.php?s=&postid=147794#post147794

levius
08-04-2002, 11:50 AM
Thanx, now its clear to me :)

Windex
07-18-2003, 07:43 AM
:blush:

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