ManuelM
03-03-2004, 10:14 PM
iīd like to render a dirtmap pass for my current scene but when i wanted to combine the dirtmap layer with the color layer, i discovered, that they donīt match in those areas, where refractive objects (windows) are in front of my geometry. so how can i achieve, that those areas in the dirtmap pass are refracted in the same way as they were in the color pass.
a lot of thanks in advance...
a lot of thanks in advance...
