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View Full Version : MR Rendering a blob of jelly


gmask
03-02-2004, 07:11 PM
I'm trying to create a shader that will make an object look liek a blob of jelly with a light in the middle. I've been trying the BSSRDF shader pack from lightengine3d.com

This image in the gallery is sort of what I'm looking for except the light is simply hitting from the back.


http://lightengine3d.com/downloads/plugins/subScatter/userImages/mentalray/BSSRDF_04.jpg
Any suggestions?

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