View Full Version : Entropy rendering problem ?
I am make a nurb surface (left) then cut it half (right) ,
I got a strange rendering result from Entropy .
Did I set something wrong ?
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If by cut it in half, you mean add trims, then probably not.
Entropy's scanline algorithm was not supporting trims very well and it was a known bug by the developers.
See:
http://groups.google.com/groups?q=trim+entropy+group:comp.graphics.rendering.renderman&hl=es&lr=&ie=UTF-8&group=comp.graphics.rendering.renderman&selm=m2g02ckbkz.fsf%40exluna.com&rnum=1
You might want to contact them to see if a fix was added to a one of the latest versions they released.
If a fix never made it, you will be out of luck, as the renderer is now longer sold nor supported.
##RenderMan RIB-Structure 1.1
##Scene C:\Rendering064.rib
##Creator RhinoMan 2004¦~03¤ë02¤é
##Version 5.1.5.2
##Frames 1
##CapabilitiesNeeded TrimCurves
FrameBegin 1
Option "searchpath" "texture" "&:C:/PROGRA~1/RHINOMAN/PLUGIN/textures/"
Option "searchpath" "shader" "&:C:/PROGRA~1/RHINOMAN/PLUGIN/shaders/"
Option "searchpath" "archive" "&:C:/PROGRA~1/RHINOMAN/PLUGIN/archive/"
Option "searchpath" "display" "&:C:/PROGRA~1/RHINOMAN/PLUGIN/display/"
Display "C:/Rendering064.tif" "file" "rgba"
ScreenWindow -1.62838 1.62838 -1 1
Clipping 150.412 192.965
Format 483 297 1
Projection "perspective" "fov" [ 13.6855 ]
Transform [ 0.920232 -0.356192 -0.162176 0 0.391374 0.837508 0.381322 0 -2.77556e-017 0.414376 -0.910106 0 -17.3739 -4.7459 171.401 1.0 ]
Imager "background" "color background" [ 0 0 0 ]
Option "limits" "integer raydepth" [4]
Attribute "visibility" "integer shadow" [ 0 ]
PixelSamples 1 1
PixelFilter "gaussian" 2 2
Exposure 1 1.8
Option "render" "minshadowbias" [0.05]
WorldBegin
LightSource "distantlight" 1 "color lightcolor" [ 1 1 1 ] "point from" [ 42.0946 -54.5844 157.959 ] "point to" [ 41.9324 -54.203 157.049 ]
AttributeBegin
Attribute "identifier" "name" [""]
Color [ 1 1 1 ]
Opacity [ 1 1 1 ]
Surface "plastic"
Attribute "visibility" "integer camera" [ 1 ]
Attribute "visibility" "integer reflection" [ 1 ]
AttributeBegin
TextureCoordinates [ 0 1 1 1 0 0 1 0 ]
TrimCurve [ 4 ] [ 2 2 2 4 ] [ 16.3481 16.3481 29 29 -20.6155 -20.6155 0 0 0 0 11.0952 11.0952 0 0 0 0 20 20 20 20 ] [ 16.3481 -20.6155 0 0 ] [ 29 0 11.0952 20 ] [ 2 2 2 4 ] [ 0.563729 1 1 1 1 0.617407 0.617407 0.592374 0.575684 0.563729 ] [ 0 0 0 1 1 1 1 0.678375 0.322919 0 ] [ 1 1 1 1 1 1 1 1 1 1 ]
NuPatch 4 4 [ 0 0 0 0 1 1 1 1 ] 0 1 2 2 [ 0 0 1 1 ] 0 1 "P" [47.5018 0 0 37.8352 0 0 28.1685 0 0 18.5018 0 0 43.5018 20 0 36.8352 20 0 30.1685 20 0 23.5018 20 0 ]
AttributeEnd
AttributeEnd
AttributeBegin
Attribute "identifier" "name" [""]
Color [ 1 1 1 ]
Opacity [ 1 1 1 ]
Surface "plastic"
Attribute "visibility" "integer camera" [ 1 ]
Attribute "visibility" "integer reflection" [ 1 ]
AttributeBegin
TextureCoordinates [ 0 1 1 1 0 0 1 0 ]
TrimCurve [ 4 ] [ 2 2 2 4 ] [ 11.0952 11.0952 29 29 -20.6155 -20.6155 0 0 0 0 16.3481 16.3481 -20 -20 -20 -20 0 0 0 0 ] [ 11.0952 -20.6155 0 -20 ] [ 29 0 16.3481 0 ] [ 2 2 2 4 ] [ 0.617407 0 0 0 0 0.563729 0.563729 0.575684 0.592374 0.617407 ] [ 1 1 1 0 0 0 0 0.322919 0.678375 1 ] [ 1 1 1 1 1 1 1 1 1 1 ]
NuPatch 4 4 [ 0 0 0 0 1 1 1 1 ] 0 1 2 2 [ 0 0 1 1 ] 0 1 "P" [47.5018 0 0 37.8352 0 0 28.1685 0 0 18.5018 0 0 43.5018 20 0 36.8352 20 0 30.1685 20 0 23.5018 20 0 ]
AttributeEnd
AttributeEnd
AttributeBegin
Attribute "identifier" "name" [""]
Color [ 1 1 1 ]
Opacity [ 1 1 1 ]
Surface "plastic"
Attribute "visibility" "integer camera" [ 1 ]
Attribute "visibility" "integer reflection" [ 1 ]
AttributeBegin
TextureCoordinates [ 0 1 1 1 0 0 1 0 ]
NuPatch 4 4 [ 0 0 0 0 1 1 1 1 ] 0 1 2 2 [ 0 0 1 1 ] 0 1 "P" [14 0 0 4.33333 0 0 -5.33333 0 0 -15 0 0 10 20 0 3.33333 20 0 -3.33333 20 0 -10 20 0 ]
AttributeEnd
AttributeEnd
WorldEnd
FrameEnd
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