Mooncalf
03-02-2004, 08:27 AM
Hi y'all,
Though I'm getting more and more of a handle on Maya's animation tools, I haven't played much with modelling yet.
So I've been following some of the VTM's from 3dBuzz. But there seems to be a minor discrepancy I can't resolve: When I create a nurbsSphere, say... there's apparently no input node! Not in the channel box, not in the hyperGraph, not in the Attribute settings.
Now, I'm led to believe that this is something that should always be there. In the VTM's, they're using Maya 4.0, and I'm using 5.0, but did the version change get rid of the input node? Really?
I find it more likely I hit some setting somewhere sometime and now here I am desperatly wanting to change my sphere's end sweep, and I'm left with no avenue to do it.
What's the missing piece in the puzzle?
(I thought it would be as easy as 'constructionHistory - tgl on;' but that didn't do anything that I noticed)
Any help would be appreciated. Thanks!
- M
Though I'm getting more and more of a handle on Maya's animation tools, I haven't played much with modelling yet.
So I've been following some of the VTM's from 3dBuzz. But there seems to be a minor discrepancy I can't resolve: When I create a nurbsSphere, say... there's apparently no input node! Not in the channel box, not in the hyperGraph, not in the Attribute settings.
Now, I'm led to believe that this is something that should always be there. In the VTM's, they're using Maya 4.0, and I'm using 5.0, but did the version change get rid of the input node? Really?
I find it more likely I hit some setting somewhere sometime and now here I am desperatly wanting to change my sphere's end sweep, and I'm left with no avenue to do it.
What's the missing piece in the puzzle?
(I thought it would be as easy as 'constructionHistory - tgl on;' but that didn't do anything that I noticed)
Any help would be appreciated. Thanks!
- M
