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mv
03-01-2004, 07:41 PM
We will continue in the non-organic sessions with this one (until monday 8 march). You can do any kind of instruments, real or fancy, and in any style.
Read the speed modeling forum rules here (http://www.cgtalk.com/showthread.php?s=&threadid=124788)

1-3 hours models, post different angles and unsmoothed wires.

Have fun!

WINGS4ME3D
03-02-2004, 04:15 PM
48 minutes exactly. no referances, modelled in wings, rendered in yafray. please excuse the poor render, i am still learning yafray. i will be adding the textures and stuff tonight hopefully. (EDIT) I just realized that i did not do a put on command on the last key, so it did not appear in the render ha ha ha! oops http://img1.photobucket.com/albums/1003/bootsrmade4stompin/WINGS/KEY1.jpg
http://img1.photobucket.com/albums/1003/bootsrmade4stompin/WINGS/SMOOTHKEY.jpg
http://img1.photobucket.com/albums/1003/bootsrmade4stompin/WINGS/KEYBOARD11.jpg

Xtrude
03-03-2004, 12:58 AM
Hi WINGS4ME3D,

Looks alright for 48 minutes, but I think that your approach in sevral areas could be changed to allow for a better end result, and if that means taking more time to do so then so be it.

The same space you have between the whites, you should also have between the back and whites.

I would have also modeled the keys seperate from the body

I like the panel area, but concidering that this keyboard does not have a full set of keys, then I would put it as one of the non pro types, and as such perhaps the space on the left hand side of the panel could have a speaker. You know what I mean?

All in all, pretty quick modeling, good stuff, now if you really took some more time this baby would rock :D

icr82nz
03-03-2004, 01:31 AM
Originally posted by Xtrude
Hi WINGS4ME3D,

Looks alright for 48 minutes, but I think that your approach in sevral areas could be changed to allow for a better end result, and if that means taking more time to do so then so be it.

The same space you have between the whites, you should also have between the back and whites.

I would have also modeled the keys seperate from the body

I like the panel area, but concidering that this keyboard does not have a full set of keys, then I would put it as one of the non pro types, and as such perhaps the space on the left hand side of the panel could have a speaker. You know what I mean?

All in all, pretty quick modeling, good stuff, now if you really took some more time this baby would rock :D

well thank you for your crits. i am not sure what you mean by the black and white keys, but they are indeed modeled separate from the body. i guess i could have at least referanced how many keys should be on it, but it was a quick idea to do it and i was halfway done by the time i got to the keys, oh well. i will repost soon, it is looking much better now. http://www.umenaka.com/digital/SYNTHEl.picbig/V-Synth.50.jpg

WINGS4ME3D
03-03-2004, 12:35 PM
WOW! i figured people would be doing this speed model for sure, oh well, here is my updated attempt to finish it http://www.cgtalk.com/showthread.php?s=&threadid=126857

Xtrude
03-03-2004, 05:34 PM
First off, is it just me, or are you two different members here? ;)

Um, I was looking at your wires and saw where the black keys were against the body and just assumed that they were extruded out from that point. Sorry, my bad

Nice Roland, and yea, you can def see the spaces between the black and whites on this one :)

As to the number of keys, well, no bad was intended via my crit regarding such, I was just sort of attempting to assist here, you know, a suggestion. Anyways, nothing personal man, just brought up a point was all. relax, it's all good :D

muyyatin
03-03-2004, 09:55 PM
Maybe you might want to get this frontpaged? Most people are used to seeing these there. As for me, I'm getting refs for a saxophone (yeah i'm insane I know)

SpiritWalker
03-03-2004, 10:45 PM
WonderFul idea m@!!!!

i think ill do it this weekend, and i want to try and make up an instrument. i can do that right? :buttrock:

Garma
03-03-2004, 10:56 PM
allright I have no time for this right now but I'm certainly gonna do this one.

..

didn't I say that too with the previous one? Seems like I have to do a 24-hours session :drool:

jbo
03-03-2004, 11:23 PM
about 2.5 hours. it's pretty inacurate to how a sax actually is, but there's just so many parts it's too hard to keep them all relating to each other properly.
-jesse

craigus_moorus
03-03-2004, 11:38 PM
This competition sounds like something they couldv'e done on the Generation Game... Love to see two couples try to model a saxophone

Didn't they do well? =p

imscifi
03-04-2004, 12:13 AM
oh very cool! I'm probably not gonna be able to do it in 3hrs.. but then again, I want to do a sitar... which is really easy for it's shape... but there's all the details to them.... hmmm... yeah, I'll do it

Great idea. I love musical instuments!

:thumbsup:

kodinaarian
03-04-2004, 05:07 AM
i am going to try too,
cant think of any instrument in particular
i like listening to one,
not necesarily playing it.

Jensen
03-04-2004, 08:09 AM
It may be me (and forgive me for saying) but I'm feeling like the most recent topics are lacking adventure/quality. For example, the first three topics or so were excellant. I'm not feeling this one though. Just my 2.

Error404
03-04-2004, 08:39 AM
not an instrument per say, but it's related. A little under 2 hours work in 3dMax6, all polymodeled.

My first time looking into these speed modeling posts, I hope these renders/angles are sufficient:

http://www.danielbuck.net/wip/speaker1.jpg

http://www.danielbuck.net/wip/speaker2.jpg

http://www.danielbuck.net/wip/speaker3.jpg

SuperMax
03-04-2004, 09:18 AM
Hmmm, did this in 5 minutes while listening to a Michael Jackson Disco song. It inspired me. :)



Something tells me alot of these pics will be pianos ;)


http://www.geocities.com/mr3d81/piano3.txt

simonjaap
03-04-2004, 11:02 AM
uhh supermax, its a 1-3 hour contest, lol. Looks great for 5 mins!
Error404, really dig that one, gives a good feeling.
Mayb i will make one too if i can get the time. great to see another speed modeling session!

eiko
03-04-2004, 01:31 PM
45 minutes

http://www.geocities.com/ez_3d/303_wire.gif

http://www.geocities.com/ez_3d/mc_303.jpg

fabriciomicheli
03-04-2004, 02:04 PM
nice models buddies.
I like error404 model. Nice.
Looks powerful!!!

sapienz
03-04-2004, 02:50 PM
Speed model - Turntable: Technics SL-1200 MK5G
Found a Magazine with some cool pictures and decided to join in the fun here...
Took me around 2-3 hours on this one...
i guess i was spending most of my time figuring how the Head works... Not really a Hard model to make but... I'm not really very familar with turntables
http://server6.uploadit.org/files/sapienz-Speedmodelling.jpg

eiko
03-04-2004, 03:04 PM
45 minutes

http://www.geocities.com/ez_3d/mc_303.jpg

http://www.geocities.com/ez_3d/303_wire.gif

VelvetDragon
03-04-2004, 03:17 PM
Hello ! this took me about 2 hours for modedling.

about 2-3 hours for texturing, composition and lighting.

Final (http://geocities.com/the_velvet_dragon2000/Tambourin.html)
Wires (http://geocities.com/the_velvet_dragon2000/tambourinwire.html)
NoTex (http://geocities.com/the_velvet_dragon2000/tambourinNoTex.html)
NoTex(another angle) (http://geocities.com/the_velvet_dragon2000/tambourinNoTex1.html)

It's supposed to be the same kind of drum I've seen a long time ago in a game called Secret Of Mana :p

hope you like it ! :)

nathan 3d
03-04-2004, 04:44 PM
Nice work Daniel! (refering to the post on the 1st page (Error404))

:beer:

bry
03-04-2004, 08:45 PM
Hi,

here's my entry, it took me 3 hours to model this. As I didn't want to exceed the 3 hours time limit, I didn't model the strings. I'll do it later though.

Modeled in Cinema4D R8 with no aditional modeling plugins.

Bruno

bry
03-04-2004, 08:48 PM
Wireframe

bry
03-04-2004, 08:54 PM
2nd Angle

bry
03-04-2004, 08:59 PM
2nd Wireframe

bry
03-04-2004, 09:05 PM
Lo-res 1

bry
03-04-2004, 09:07 PM
Lo-res 2

clockwerkz
03-04-2004, 11:06 PM
Well, here's my first entry into a speed modeling saession. It's an old school vitrola thing.. the old record player that you had to wind up and listen out of a huge cornocopia speaker rig.
Took me about 2 hours to do.

cW

3dnirvana
03-04-2004, 11:33 PM
Here's mine...

50 minutes (not including render times)

http://www.3dnirvana.com/Guitar.jpg


and a wire...

http://www.3dnirvana.com/Guitarwire.jpg

anonymous
03-05-2004, 03:59 AM
:shrug:

NewBeyondReason
03-05-2004, 08:22 AM
Music box, 45 mins rendered and modelled in 3ds Max 4.2

Render 01
http://home.netspeed.com.au/mcmillans/MusicBoxRender01.jpg
Render 02
http://home.netspeed.com.au/mcmillans/MusicBoxRender02.jpg
Wire
http://home.netspeed.com.au/mcmillans/MusicBoxRenderWire01.jpg

niCer
03-05-2004, 12:43 PM
here ;)

http://p4cific.netfirms.com/Guitar.jpg

http://p4cific.netfirms.com/Guitar.jpg

:)http://p4cific.netfirms.com/Guitar.jpg

imscifi
03-05-2004, 04:56 PM
Well, I had to stop, basicly I was a around 15 min under 3hrs... but the rest of the strings would have put me WAY over. I've never done anything timed like this... so it's good to see what I can do... I'm definitely going to do more of these. Thanks!


http://www.imscifi.com/AlienLandscape/sitar.jpg

http://www.imscifi.com/AlienLandscape/sitar2.jpg

http://www.imscifi.com/AlienLandscape/sitar3.jpg

imscifi
03-05-2004, 05:43 PM
here's one more with a room and pillow, also added a little more texture and coloring to the sitar, though, I have to finish the strings.

http://www.imscifi.com/AlienLandscape/sitar4.jpg

2-LE
03-06-2004, 12:29 AM
Did this Gagophone (from Gaston also know here as Viggo)

"The Viggophone": 2.5 hours in Maya. :-) FUN!



http://www.grandbleu.dk/images/forf.jpg

http://www.grandbleu.dk/images/viggofonprews.gif

pauljs75
03-06-2004, 08:11 AM
I manage to make a bugle in about 30 - 45 minutes using Wings.

(Pardon the compression, 20KB isn't much to work with.)

The-Buzz
03-06-2004, 11:54 AM
Hi guys,

It's my first contribution to the speed modeling session:

Modeling and improvement 2 hours 30 min, lightning and rendering 1 hour 30 :surprised


http://www.angelicvoice.net/~creabuzz/buzzonica/buzzonica04.jpg

And open...

http://www.angelicvoice.net/~creabuzz/buzzonica/buzzonica01-2.jpg

>>>> WIRE HERE <<<< (http://www.angelicvoice.net/~creabuzz/buzzonica/wire.gif)

And now, I can do a best rendering and texturing... :arteest:

catabolicmaster
03-06-2004, 11:18 PM
A Futuristic Bass Guitar

Took me about 2 hrs and 45 mins to model, texture, setup scene & render.

http://catabolicmaster.50megs.com/speedbass.jpg

imscifi: sitars are awesome! :thumbsup:

l_farley13_l
03-07-2004, 07:23 AM
well where's the celtic pride!

http://www.contrib.andrew.cmu.edu/~afarley/bagsmooth1.JPGhttp://www.contrib.andrew.cmu.edu/~afarley/bagsmooth2.JPGhttp://www.contrib.andrew.cmu.edu/~afarley/bagsmooth3.JPGhttp://www.contrib.andrew.cmu.edu/~afarley/bagwire1.JPG

you'll have to excuse the size/quality, only got paint on this comp, [pII 450 baby!]
nice sintar!
catobolic -the new guitar would be cool to have holes or somthing for the wires to go into.

Adam

The-Buzz
03-07-2004, 10:54 AM
I like your bagpipe :thumbsup:

How much time you have made this model?

Error404
03-07-2004, 03:16 PM
nice looking stuff guys :)

l_farley13_l
03-08-2004, 12:16 AM
thanks, a bit under 3 hours, my little 8 mb vid card was dying heheh ;)

Adam

dpvtank
03-08-2004, 03:53 AM
nice sintar!

sitar.

sorry for nitpicking..just couldn't help it. after all, I am from india.
It's like when they say Ghandhi instead of Gandhi.

I'm sure you understand.

on a side note. I really like how you've kept the mesh quite clean modelling the bagpipe.

imscifi
03-08-2004, 01:44 PM
2-LE : Is that instrument real? What does it sound like? Very cool looking.

l_farley13_l : Thanks. I have a passion for bagpipes as well. Which is funny cause I also have a thing for harmonicas.

The|Buzz : very nice job... I really appreciate that you took it to a technical level.

catabolicmaster : that is a really cool looking guitar... reminds me though of a early form of the first forks ever made...fork (http://www.geocities.com/curvess2000/genesis_of_the_dining_fork_in_eu)

I think there's a lot of really nice work going on here. Rock on guys and gals!

catabolicmaster
03-08-2004, 10:39 PM
Bagpipes remind me of frocks

catobolic -the new guitar would be cool to have holes or somthing for the wires to go into.

Now that would be nice, now wouldn't it?
But! This axe is from the future and it has built in amplification and built in distortion and it can hover too. Which is why it doesnt need any cables or guitar straps.

Actually, I just forgot to put in the cable jack.. but that's not important.


dpvtank: calm down, its probably a typo


imscifi: I have one of those forks.. but I wouldn't say that it was an inspiration... The body of the bass was supposed to look like horns.. but that obviously didnt work :(

imscifi
03-09-2004, 12:15 AM
catabolicmaster : well it does look like horns as well made me think of an evil centipede type thing as well. so you have one of those forks eh? not by any chance into renn. faires or sca are ya?

grafi
03-09-2004, 12:29 AM
Hi, I did this one in about 10-20 minutes before i went to bed last night. I hope its not too fast to be in here.:hmm:

sketchy version:
http://grafi.250free.com/guitar_02.jpg

final:
http://grafi.250free.com/guitar_01.jpg

[EDIT] just noticed that the neck is way too large in width.

dpvtank
03-09-2004, 03:28 AM
dpvtank: calm down, its probably a typo

I know. I'm an idiot :(

catabolicmaster
03-09-2004, 06:52 AM
Hey! Another guitar!
grafi: u made that in less than 20 mins?!:eek:
u are fast!
Just wondering. Are the strings and the pickup modelled or are they a texture?
And is texturing part of that 20 mins?

imscifi: no I'm not into rennesiance fairs.. and I dont even know what "sca" is... its just a normal fork. but it has 2 prongs instead of 3 and its completely useless.
And evil centipede?:surprised

grafi
03-09-2004, 07:00 AM
the strings are texture, mostly everything is texture actually, all with photoshop and 3dsmax and the poly count is 370.

The-Buzz
03-10-2004, 06:14 PM
Nice grafi,

But I think, you must work more modeling details instead of textured details , this is the objective of this session ;)


imscifi : thanks for your comments!

2-LE
03-11-2004, 10:16 AM
imscifi :-)
Not its not, its from a cartoon. What it sounds like? well.. its electrically amplified and usually tears down the house and make firemen and police come around quite quickly.
You can see more of the Viggo guy here:

http://heim.ifi.uio.no/~janl/ts/viggo.html

:) heh! nice work btw!

l_farley13_l
03-18-2004, 06:58 AM
dpvtank - thanks for the spelling correction ;)
not a specialty!

a clean mesh it is not! all hacked together! [and really simple]

grafi -can't see it :(

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