View Full Version : Character: The First Strike
03-01-2004, 02:32 AM
Looking for critique
models are decent, but texture and background needs some work, maybe add some more details into the background. More shadowing might help too.
03-01-2004, 05:57 AM
you could defintely make the lighting a LOT more dynamic if you spent an hour at it. It would improve the render a lot
03-01-2004, 07:13 AM
the landline is no good:shrug:
03-01-2004, 01:45 PM
if you use poser it's better to say when you post the image rather than being torn to bits later on ( I'm not saying poser is a bad thing, but people like to know before they crit, so they know what there is to crit )
for the image though, I think the lighting needs the most work, perhaps add some flame in photosshop as well :)
03-01-2004, 09:07 PM
Yes it was done in Poser. I am currently trying to learn 3DSMax
03-01-2004, 09:55 PM
to me the problem is the lighting and the texture need more bump
01-17-2006, 02:00 PM
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