PDA

View Full Version : Character: Female body (Nudity)


FerryvD
02-27-2004, 10:17 PM
This is my first serious attempt on making a human body in Lightwave.
For now in my opinion it looks quite good anatomicly but i'd like to have a second opinion from you guys, so please give me some critics and tips how to make it even better.

When i get more progress i will add more pictures.

http://www.ferryvd.nl/upload/uploads/lichaam03.jpg

thanx in advance.

FerryvD

FerryvD
02-27-2004, 10:21 PM
and a picture from the back ofcourse:

http://www.ferryvd.nl/upload/uploads/lichaam04.jpg

FerryvD
02-27-2004, 10:37 PM
oops i just noticed i put this in the wrong forums.
Can one of the moderators please move this to the WIP section?

Excuse me for the mistake

keltuzar
02-27-2004, 11:09 PM
would be great if you could post a wireframe also.
It would easier to critique your work but it does look good to me.

FerryvD
02-28-2004, 08:27 PM
http://www.ferryvd.nl/upload/uploads/lichaam05.jpg
here's a wireframe, been working a little on the arms the rest is almost the same as the images above.

Can one of the moderators move this to the WIP section please

aesir
02-28-2004, 09:50 PM
that belly button is huge...

FerryvD
02-28-2004, 10:11 PM
hmmm, i thought it was quite ok, but i'm gonna take a look at some pictures to see how it should be than.

Thanx for the critique

keltuzar
02-28-2004, 11:47 PM
Your topology generally seems good. Although you may want to work with the chest area.
I find no other problems besides that.

FerryvD
02-28-2004, 11:50 PM
could you be a bit more specific?
You mean where all the polygons meet eachother on the middle of the chest? How would you solve this, if it's that's the case?

keltuzar
02-29-2004, 02:32 AM
Ok, I did a search through cgtalk for body topology here is one that may help you out...Body Topology (http://www.cgtalk.com/showthread.php?s=&threadid=108412&highlight=topology).

Zack
02-29-2004, 07:41 AM
Her nipples look too small to my (highly trained:beer: ) eye.

lol

Great job, other than what others have already mentioned it looks good. The modelling is great, the materials I find very distracting.

FerryvD
02-29-2004, 02:45 PM
keltuzar
Thanx for that topic, it's full of usefull information. I'll take a look at that chest to see how i can improve mine.

zero2zillion
I just made the nipples smaller before i posted the pics because i thought they where much too big, with the feedback of some collegues of mine :) so i kinde like them the way they are now.
As for the materials, i just took this to get rid of the boring grey which is the default color in lightwave.

Anyway thanx for the feedback.
I will post pictures of the hands soon, i almost got them finished.

FerryvD
02-29-2004, 04:03 PM
http://www.ferryvd.nl/upload/uploads/hand01.jpg

Here's my first ever try on a hand, I'm not totally satisfied yet but for a first try i think it's ok.

C&C?

Robhead
03-01-2004, 11:04 AM
WOA great job man

but i do think that the hole in her stommach (the belly button is to big) and i do think the fingers are to thin and a bit to long

oh and zero2zillion:

i don't think they are tho small with the right textures they look fine (and i just had an example in my hands :beer: )

FerryvD
03-01-2004, 02:48 PM
thanx for your comment Robhead
I already fixed the bellybotton after the comment of aesir
but i haven't posted a new image since the change.

And as i said before the hands aren't perfectly yet, i also noticed the size of fingers is wrong, i'm gonna fix that soon.

FerryvD
03-15-2004, 02:37 PM
been away for a week and just took a look at my model. Now i just thought it was totally messed up. So i started tweaking it to make it better. I already partially remade the breasts and did some other small tweaks but somehow i can't get it look right.

Can somebody please put me on the rightway with some good advice.

thanx in advance

http://www.ferryvd.nl/upload/uploads/lichaam06.jpg

CGTalk Moderation
01-17-2006, 02:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.