Nazeil
02-23-2004, 06:38 PM
Im having problems with my textures when I smooth my model. The UVs have all been mapped, and Ive painted a texture for them, and it works just fine on the character with just a normal smooth. However when I smooth the geometry a few of my UV's just ship and end up infinitely far away from me (believe me, I tried scrolling to them and they are a long ways off). Here is an example of the problem im facing
this one works...
http://rainandash.com/critiques/normalsmooth.jpg
this one doesn't...
http://rainandash.com/critiques/smooth.jpg
I don't plan on actually smoothing this character for what I'm using it for. But I would like to know why this is happening.
One though I've had is that it could be nonmanifold geometry around the ear. Meaning the ear is in essence just a wedge shape coming out of the skull... any ideas would be appriciated.
this one works...
http://rainandash.com/critiques/normalsmooth.jpg
this one doesn't...
http://rainandash.com/critiques/smooth.jpg
I don't plan on actually smoothing this character for what I'm using it for. But I would like to know why this is happening.
One though I've had is that it could be nonmanifold geometry around the ear. Meaning the ear is in essence just a wedge shape coming out of the skull... any ideas would be appriciated.
