rjayx
02-23-2004, 03:05 PM
OK, I have a quick question regarding arm setup. I am using the arm setup detailed in the AW/Character Animation Certified Training book (Melvin-page 58). I have followed the steps outlined verbatim and there is one thing I keep running into.
It says in the book to create locators for each arm in order to control the IK Rotate Plane solver's pole vectors (you constrain them to the locators). Easy enough...I create my locators move them into position (slightly behind the shoulder joints), freeze transformations (so I can zero them out to return to a default position). After constraining the pole vectors to the locators, the book states that although not necessary, if you want the locators to move with the body during animation (which I do), to parent them to the collar joints.
Here is where I run into my problem. Once I parent the locators to the collar joints, they inherit the local rotation angle of the collar joint. So after they are parented they are tilted at an angle and no longer in their straight up-and-down default position that I originally placed them in. If I were to rotate them (the locators), they will rotate according to collar joints local axis, and not the world axis. I don't want to change the collar joint's axis to world space because then they won't be oriented to the rest of the joints in the arm.
There's no mention of this issue in the book, and maybe it doesn't matter, but I notice in all the pictures in the book, the locators are not tilted on an angle like mine are when I follow the steps provided. Is it normal then for the locators to be skewed like I am getting after parenting them to the collar joints and they just don't show it, or was something left out of the book?
Any thoughts.....?
Thanks in advance....
It says in the book to create locators for each arm in order to control the IK Rotate Plane solver's pole vectors (you constrain them to the locators). Easy enough...I create my locators move them into position (slightly behind the shoulder joints), freeze transformations (so I can zero them out to return to a default position). After constraining the pole vectors to the locators, the book states that although not necessary, if you want the locators to move with the body during animation (which I do), to parent them to the collar joints.
Here is where I run into my problem. Once I parent the locators to the collar joints, they inherit the local rotation angle of the collar joint. So after they are parented they are tilted at an angle and no longer in their straight up-and-down default position that I originally placed them in. If I were to rotate them (the locators), they will rotate according to collar joints local axis, and not the world axis. I don't want to change the collar joint's axis to world space because then they won't be oriented to the rest of the joints in the arm.
There's no mention of this issue in the book, and maybe it doesn't matter, but I notice in all the pictures in the book, the locators are not tilted on an angle like mine are when I follow the steps provided. Is it normal then for the locators to be skewed like I am getting after parenting them to the collar joints and they just don't show it, or was something left out of the book?
Any thoughts.....?
Thanks in advance....
