MolemanSD7
02-22-2004, 02:48 AM
Hey guys,
I've been looking around for information about XSI's liquid effect capabilities, but info seems scarce. I was hoping someone could give some opinions on how powerful/versatile it is, and what bodies of water its best at imitating (ie pouring vs. lakes vs. oceans). How does this compare to liquid dynamics in Maya or 3DS? Any opinions would be much appreciated. Thanks!
I've been looking around for information about XSI's liquid effect capabilities, but info seems scarce. I was hoping someone could give some opinions on how powerful/versatile it is, and what bodies of water its best at imitating (ie pouring vs. lakes vs. oceans). How does this compare to liquid dynamics in Maya or 3DS? Any opinions would be much appreciated. Thanks!
