View Full Version : First Low-Poly Character (Vivi from FF9)
02-19-2004, 03:45 AM
Hello hello every one I just wanted to show you my new character i am tring to make. Please if you find anything i should change please tell me.
My whole progress can be seen here
Low Poly Vivi (http://sv2.3dbuzz.com/vbforum/showthread.php?s=&threadid=57781)
Thanks and i hope i become a regular here.
Work Done in 3dsmax5.
if you have a comment please post at with website (here or Buzz)
*edit the link works now. Sorry about that
02-20-2004, 03:52 PM
Wow lots of view no responses? is it because it is linked to another site?
Let me see if this pic will help out.
Now tell me whats wrong if there is anything wrong
02-20-2004, 05:05 PM
yay black mage! I think he looks pretty good, but I would work on the hat some more, and maybe bring his upper torso forward a little bit. Otherwise, pretty good conversion! Textures?
02-20-2004, 05:16 PM
Thanks for the crits. And wow i never notice i thin the upper torso looks :). I was thinking about adding a set of vertices going from the center of the had cut vertical and then bring the vertices out giveing the hat a more circular shape. Textures hmm well that will probally take me awhile seen that i never textured anything other then from 3dsmax procedutal textureing. But i do plan on textureing him and hopefully learn alot.
01-17-2006, 12:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2015, Jelsoft Enterprises Ltd.