balcides
02-18-2004, 09:20 PM
Well,
Ive been modeling in polys but I found that one simple thing could speed up my workflow tremendously....If only I can find a tool for maya4.5 or 5.0 that will allow me to up,down,left,right arrow select vertices along the path of any edge between them as in NURBS. I asked many techinally inclined individuals who are as baffled as I.
Some of the suggestions to my problems included:
(Highend 3D.com)
•pickWalkRem.mel (didnt work for me)
•butterFlyPickWalk.mel (didnt work for me)
•fitMorph.mel (didnt work for me)
•pickWalkAdd.mel (didnt work for me)
•VectAlig.mel (didnt work for me)
•uniToolBox.mel (didnt work for me)
All of them were tried and all of them failed...some of them didnt execute properly and probably becuase it was 5.0 I was using, but not really sure, (im only referring to VectAlig, the rest worked fine)
I then searched through CG talk forms, but came across nothing.
Now, for the sake of argument, maybe i didnt search through every nook and cranny of highend3D and cg talk but at this point even with some assistance i really couldnt find anything.
The irony is that this little thing I want seems to simple, but a BIG time saver...and yet its baffling (or maybe im being too dramatic) some pros I talk to.
please help!
Ive been modeling in polys but I found that one simple thing could speed up my workflow tremendously....If only I can find a tool for maya4.5 or 5.0 that will allow me to up,down,left,right arrow select vertices along the path of any edge between them as in NURBS. I asked many techinally inclined individuals who are as baffled as I.
Some of the suggestions to my problems included:
(Highend 3D.com)
•pickWalkRem.mel (didnt work for me)
•butterFlyPickWalk.mel (didnt work for me)
•fitMorph.mel (didnt work for me)
•pickWalkAdd.mel (didnt work for me)
•VectAlig.mel (didnt work for me)
•uniToolBox.mel (didnt work for me)
All of them were tried and all of them failed...some of them didnt execute properly and probably becuase it was 5.0 I was using, but not really sure, (im only referring to VectAlig, the rest worked fine)
I then searched through CG talk forms, but came across nothing.
Now, for the sake of argument, maybe i didnt search through every nook and cranny of highend3D and cg talk but at this point even with some assistance i really couldnt find anything.
The irony is that this little thing I want seems to simple, but a BIG time saver...and yet its baffling (or maybe im being too dramatic) some pros I talk to.
please help!
