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View Full Version : Retrieving cubical environment?


joie
02-18-2004, 06:37 PM
Hi there;

I read long time ago a tutorial about the thing I want to do but I donīt remember where I read it..., it was about the making of a cubic map (for the cubical environment texture), but taking the pictures from a 3D scene already done, taking 6 picutes exactly (the same as cube sides), do you know guys something like this?

Thankīs in advance.

lazzhar
02-18-2004, 07:28 PM
I think if you make a raytraced reflection on a cube then bake the material with MR you'll get your 6 pictures.
I did that using a shpere and it works fine.

Pixero
02-18-2004, 09:10 PM
Maybe this will help: Automatic environment in Maya (http://members.xoom.virgilio.it/mborghi/AutoEnvMap2.html)

Pixho also has a Melscript called refbox on his site:
Refbox (http://www.3dluvr.com/pixho/)

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