ghostgirl
02-17-2004, 07:09 PM
Hi!
I've never posted here before, as I've been slightly out of practice. But I'm trying to get back into the swing of things.
I know Maya, but in order to advance at my current job, I need to learn 3DStudioMax. :D
So! This is the first thing I've made using 3DSMax. It's an RPG-style house for a healer or mystic (hence the crescent moon window on the side addition to the house). A few too many poly's - 9,189 - that's something I need to work on.
If anyone has any good tips for going from Maya to 3DStudioMax, I'd love to hear them. I really miss the deform tool!
This was modeled and rendered in 3DStudioMax 5, and the textures were created with Photoshop 6.
http://www.ghostgirl.net/sourcefiles/Houserender.jpg
thank you for looking,
Megan
I've never posted here before, as I've been slightly out of practice. But I'm trying to get back into the swing of things.
I know Maya, but in order to advance at my current job, I need to learn 3DStudioMax. :D
So! This is the first thing I've made using 3DSMax. It's an RPG-style house for a healer or mystic (hence the crescent moon window on the side addition to the house). A few too many poly's - 9,189 - that's something I need to work on.
If anyone has any good tips for going from Maya to 3DStudioMax, I'd love to hear them. I really miss the deform tool!
This was modeled and rendered in 3DStudioMax 5, and the textures were created with Photoshop 6.
http://www.ghostgirl.net/sourcefiles/Houserender.jpg
thank you for looking,
Megan
