sketchbook
02-17-2004, 03:36 PM
hey all,
i have been doing more and more box modeling lately - albeit very basic. i am wondering how most people go about making a human form or a car. i assume you only work on one side and then mirror it. what happens if you need to change only the left arm? is that where you need to make it into one mesh and say goodbye to your mirror?
also - one of the things that bugs me is having an object that is not at (0,0,0) and when you place the object under a mirror (created at 0,0,0), you can't see the other side. what do people do about things like this? is there a plugin which solves this annoying extra work of repositioning the mirror?
thanks
i have been doing more and more box modeling lately - albeit very basic. i am wondering how most people go about making a human form or a car. i assume you only work on one side and then mirror it. what happens if you need to change only the left arm? is that where you need to make it into one mesh and say goodbye to your mirror?
also - one of the things that bugs me is having an object that is not at (0,0,0) and when you place the object under a mirror (created at 0,0,0), you can't see the other side. what do people do about things like this? is there a plugin which solves this annoying extra work of repositioning the mirror?
thanks
