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Odin1985
02-17-2004, 03:23 AM
hello i need help in tips or technics i can use to reduce my polygon count in my models, right now i ahve models with more than 5000 polygons, with a good detail, i hope that you can ive me tips on how to reduce this polygons into a low poly number, without sacrifizing much of the detail, thx

MuseSyndrome
02-17-2004, 12:28 PM
Here's a short list
- Delete faces you won't see (e.g. on the bottom of a car)
- Simplify faces (e.g. remove edges that doesn't help define a curve). You have to use your best judgement on this
- Don't model anything that would look just as good on a texture (I don't know what your model is so this might not apply)
- Post your model on the WIP forum for far more experienced CGTalkers to crit;)

Odin1985
02-18-2004, 12:18 AM
thx this helps :)

vantage
02-27-2004, 07:51 AM
also, i think we don't hesitate to delete faces and rebuild them to make the model as simple as possible.

tell me if there is something wrong.:rolleyes:

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