PDA

View Full Version : transforming / transfering or saving Rigid Binds


Glenfx
02-16-2004, 08:47 PM
i have a character skinned with Rigid Binds, i have the perfect weights that took me a couple of days to make it work.... now i have a huge problem.....

I didnt make the UVs before i skined it and i cant transfer the UVs because its a subdivision object.... i dont have a problem if i must unbind my character but i must have a way to transfer or save my weights or even transform my weights to smooth bind so i can save them, because the weights are the ones im most interested in keeping as they are.

is there a way to do this?
Thanks
GFX

CGTalk Moderation
01-17-2006, 11:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.