View Full Version : Imagine many moons ago
chandas 02-16-2004, 12:43 PM Hello!
Many moons ago I cut my 3D teeth on the Amiga with Imagine -ah me....those days.
Anyway, Imagine had a great tool for creating lattice/girder structures. It would give all of the polygon sides of an object thickness and shape. So say you wanted to create the arm of a box crane you would just make a long rectangular box with triangular polygons (Imagine only did triangular ones), click the lattice tool and you had a long rectangular box made of girders.
Is there a way to do this with Lightwave???
I have lightwave 7.5c.
Thanks in advance.
Chandas.:wavey:
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Robsi
02-16-2004, 09:32 PM
Hi,
try Polyframer (http://www.pictrix.jp/lw/ls/PolyFramer/index.html)
Its something like Imagines Latticize, and more.
Good Luck, Robert
zuzzabuzz
02-16-2004, 09:46 PM
Make a box..say 10x10 polys
Select all of the box polys
Bevel with an inset value but no shift value
Delete the selected polys.
For a less destructive version, in Layout, play with Edge rendering (Edges-->"other edges" in object properties) and a transparent surface. Also a similar effect to Imagine's lattice.
Good old Imagine. Glad I cut my teeth on it, because it makes me appreciate Lightwave, etc, a LOT more. ;)
LittleFenris
02-16-2004, 10:17 PM
Yeah I played with Imagine on my old 486DX266 with a whoping 8MBs of RAM. :buttrock: Those were the days. Too bad all those 3D models are long gone...would be interesting to see what they look like.
chandas
02-16-2004, 10:44 PM
Hello,
Thanks for your help, people. Nice to find some old Amiga/Imagine hands. It wasn't that long ago that Amiga was the (only) way to go if you wanted to produce good 3D work, and I maintain Imagine was the best to be had before Lightwave became Toaster-free.
Thanks for the advice, and the lead to the programme. I'm onto it.
There is another effect that I can remember from Imagine that I don't think Lightwave does too obviously - But that will be another post.
It's a great board here, by the way, in case you didn't know!!
Best wishes,
Chandas.:bounce:
RichardHertz
02-16-2004, 10:48 PM
LOL....I was just thinking back to those days last night. I rember making a Mouse Trap in Imagine on an Amiga 500 with 1MB of Memory. And the version I used would crash if any verticies would intersect any other verticies when raytrace was turned on. I must say I do not miss it at all!!!! Thanks for the laugh and have a good day all.:bounce:
Robsi
02-16-2004, 11:26 PM
Yeah I played with Imagine on my old 486DX266 with a whoping 8MBs of RAM. Those were the days. Too bad all those 3D models are long gone...would be interesting to see what they look like.
I know what you mean. Imagine for Amiga was my first love in 3D for a long time.
But I am glad Impulse stopped the support for Imagine so I had to move to Lighwave.
greydef
02-17-2004, 12:59 PM
Imagine was a great package in its day, and my favourite for a long time, but towards the end of the Amiga Era I started to drift toward Real 3D (as well as LightWave of course). Anyone else use that program at all?
Anyway, is there any way to restrict the movement of a selection to specific axis while in modeler? It was a nice feature in Imagine and several other programs (Max etc).
Regards,
Graeme Sandiford
Mattoo
02-17-2004, 01:08 PM
Hold down "crtl" while dragging in Modeler to constrain to one axis.
Yup, I used a bit of Real3D and loads of Imagine. Imagine had bone weighting ages before LW and it had a true raytracer. Great stuff, lots of memories.
I've still got a few renders kicking around too that don't look too bad.
uncommongrafx
02-17-2004, 01:47 PM
Wow.
As one who is STILL waiting on his 3.0 upgrade to come in, this is a nostalgic thread I had to join. :scream:
Real3D was/is awesome. It's biggest problem is a lack of support.
I moved on from Imagine when I got my VT and lw Express.
There are still things that Imagine can do that take lots of thought to accomplish in lw. But I ain't going back.
Even using Organica on occasion...
greydef
02-17-2004, 03:45 PM
Originally posted by Mattoo
Hold down "crtl" while dragging in Modeler to constrain to one axis.
Yup, I used a bit of Real3D and loads of Imagine. Imagine had bone weighting ages before LW and it had a true raytracer. Great stuff, lots of memories.
I've still got a few renders kicking around too that don't look too bad.
Cheers Mattoo - seems obvious (I tried holding shift).:thumbsup:
Let's not forget the great texturing support (years ahead of its time!), funky booleans and cool splines of Real 3D. Just wasn't the most intuitive of programs... :cry:
While we're still in the 90's, anyone remember the name of an American program called sumthing like **** 4D (not Cinema 4D - although that was/is good too)?
zuzzabuzz
02-17-2004, 04:29 PM
While we're still in the 90's, anyone remember the name of an American program called sumthing like **** 4D (not Cinema 4D - although that was/is good too)? [/B]
Sculpt4D?
chandas
02-17-2004, 07:02 PM
Gasp!!
I'm still shaking..... I've just been in the drawer where I keep old manuals and have been fingering through a dusty ring-bound Imagine 3, the edition of Imagine when they introduced.....
I'm trembling with emotion...can't get the word out....
STATES!!
Sorry, that's better. States was so exciting, so innovative but so complicated and so badly explained that it was ultimately soooo frustrating. To quote " An object state is a configuration of that object in terms of its surface attributes, geometry, and the assignment and orientation of its procedural textures and image maps" You could assign an unlimited number of states to an object and transform from one to the other at a key frame. This was morphing for real and in depth. We had some fun with this one.
:bowdown:
greydef
02-17-2004, 07:23 PM
Originally posted by zuzzabuzz
Sculpt4D?
Nah that wasn't it although brings back some memories too... :shrug:
Stone
02-17-2004, 11:09 PM
maybe its alladin 4d?
and talking of real3d, its newest incarnation is realsoft3d, and is actually a rather powerful program with an upcomming version 5 around the corner.
/stone
greydef
02-18-2004, 07:41 AM
Originally posted by Stone
maybe its alladin 4d?
and talking of real3d, its newest incarnation is realsoft3d, and is actually a rather powerful program with an upcomming version 5 around the corner.
/stone
That's it!:bounce:
I did pick up a copy of Real 3D on a coverdisc of a UK magazine and wondered if it was still going. Usually there is some kind of upgrade option when software is given away on a mag, but don't recall seeing that.
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