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lbaine 06-30-2002, 04:11 PM how do i get rid of this error with my texture? or what causes this?
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LucentDreams
06-30-2002, 05:57 PM
I need some more information to really say. What is the texture, what software, application method (UVW or cylindrical etc,) and how was it modeled. I think this may be a normals issue but not too sure.
lbaine
06-30-2002, 06:46 PM
Originally posted by Kaiskai
I need some more information to really say. What is the texture, what software, application method (UVW or cylindrical etc,) and how was it modeled. I think this may be a normals issue but not too sure.
i figured it out. i had a blended texture with a dent applied. the dent is what was giving me the problem.
i use 3dsmax
LucentDreams
06-30-2002, 07:34 PM
glad to hear you got it solved
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