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lbaine
06-30-2002, 04:11 PM
how do i get rid of this error with my texture? or what causes this?

LucentDreams
06-30-2002, 05:57 PM
I need some more information to really say. What is the texture, what software, application method (UVW or cylindrical etc,) and how was it modeled. I think this may be a normals issue but not too sure.

lbaine
06-30-2002, 06:46 PM
Originally posted by Kaiskai
I need some more information to really say. What is the texture, what software, application method (UVW or cylindrical etc,) and how was it modeled. I think this may be a normals issue but not too sure.

i figured it out. i had a blended texture with a dent applied. the dent is what was giving me the problem.

i use 3dsmax

LucentDreams
06-30-2002, 07:34 PM
glad to hear you got it solved

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