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Prada
02-13-2004, 08:42 PM
This is my attempt for Polygon modeling with more detail
After the 20th anniversary Master Piece Optimus Prime came out I just HAD to make a model of it in 3D! But the model isn't going to be exactly the same as the toy. I'm going to try and combine all the different ART i've seen and pick out certain parts I like and put them together - head, arms, legs, etc. Hope you guys like it =)

http://www.angelfire.com/un/twofoursixoone/images/Prime_head2.jpg

Prada
02-14-2004, 12:52 AM
Is there anyway to smooth certain parts? I want to smooth just the area above the front window of the chest instead of smoothing the whole thing cuz it messes everything up.
I'm using Maya

The Time Serpent
02-14-2004, 02:51 AM
yeah you just pick the faces you want to smooth and then hit smooth...

in your sofa
02-14-2004, 03:16 AM
lookin good!!

Streetgrime
02-15-2004, 09:57 PM
Awesome... I am keeping track of this one..

ahh the memmories...

Prada
02-16-2004, 03:43 PM
thanks for the comments guys

here's a simple blinn test


http://www.angelfire.com/un/twofoursixoone/images/Prime_head.jpg

Prada
02-17-2004, 06:09 AM
haven't decided how to make the arms yet =P

http://www.angelfire.com/un/twofoursixoone/images/Optimus_wire3.jpg

Prada
02-20-2004, 06:06 AM
YES! HE HAS ARMS! but no hands =(

http://www.angelfire.com/un/twofoursixoone/images/Optimus_wire4.jpg

Prada
02-20-2004, 06:09 AM
After taking a look at different styles of Optimus Primes I've decided to give the legs especially the FOOT a more "anime" look. It makes the toe bend a little better too =)

http://www.angelfire.com/un/twofoursixoone/images/Optimus_Leg_Wire2.jpg

Kwe
02-20-2004, 07:40 AM
Looks better and better with each post!

FerryvD
02-20-2004, 09:42 AM
very nice start...
this brings back nice memories :D

are you gonna make an animated transform for it? that would be totally awesome

Prada
03-02-2004, 07:56 AM
it's been a while since i posted any updates =P
here's my most recent model
are the legs too big?

http://www.angelfire.com/un/twofoursixoone/images/Prime_640.jpg

Supervlieg
03-02-2004, 08:26 AM
Looking good. I like the details. On with the texture!

Geese Howard
03-02-2004, 09:37 PM
nice, huge huge improvement after the new update!

but like u said, the legs are a big on the wide side, just scale 'em in a tad.

also, i think the base for the smokestacks on his shoulders should be bigger.

and where's Prime's wicked rifle? get goin on that!

otherwise, great lookin

RoadKill
03-03-2004, 12:52 PM
I sold all my old transformers, due to lack of space and money. I feel really bad about that right now (especially since I could've made alot more now :))

The model looks really good, almost exactly how I remember Optimus. What could be better are the hands; they should be a tad bigger I think. Here's what I'm talking about: http://botchthecrab.com/archive/autobot/1984/optimus_prime.jpg

The legs are def too big. Remember that his legs have to transform into the backpart of the truck. So they have to be able to stand straight up while in robot form, not slightly angled like this.

A little idea; add the window-wipers to the windshields for some extra detail in that area.
http://toychest.diamondcomics.com/toys/08_03/Optimus%20Prime%20Statue.jpg

Prada
03-04-2004, 01:48 AM
Thanks guys for all your replies =)

I'm glad you all like it.

Geese Howard - Thanks for the comments! I'm working on the rifle as we speak =)

RoadKill - Great references! I especially like the statue! Definitely gave me some ideas on how to texture him

Alright back to work!

RekAge
03-04-2004, 02:10 AM
Nice work. I really like the legs, but they seem to stand out when compared to the body. Too much detail in them compared to the upper body. I don't see a problem wit the hand sizes, but I think the upper shoulders are a little too small.

I have a lot of ref pic if you want them. I collected them when I was planning on doing my own model of Prime. Let me know if you want them

aesir
03-04-2004, 02:39 AM
but can he transform?

Prada
03-04-2004, 06:55 AM
I got a little carried away with the legs and left the upper body as it is =P gonna add some details soon
No plans to animate him yet, my goal is to create a nice still image first. Rigging gives me a headache >_<

http://www.angelfire.com/un/twofoursixoone/images/Prime_640_2.jpg

Here is the same image but with a GUN!

http://www.angelfire.com/un/twofoursixoone/images/Prime640_4.jpg

Faithbleed
03-04-2004, 09:00 AM
Styley, very styley.

Prada
03-08-2004, 07:39 PM
I'm having a really hard time lighting this sucker.
Right now i have an Area Light as my key light, 2 directional lights - 1 from above and 1 from below - as my fill lights, and 1 directional light as my backlight.

Any suggestions?

http://www.angelfire.com/un/twofoursixoone/images/Prime_640_3.jpg

Geese Howard
03-08-2004, 08:28 PM
hi again,

yes! he looks much better now with his trusty rifle by his side.
but here's the trouble with modelling a toy version of a Trans, posing is damn limited. Like here in the pic, his left arm where it joins his chest, there's nuthing there....like the cartoon, u gotta model in a "fake" tube looking thing that connects the arm to the chest. otherwise right now, it looks like it's just floating there.

Kinematiks
03-08-2004, 09:12 PM
I'd like to say that U really do it well !! We see that's a Transformers and I like that !!!

I want to see a animation now :D

Prada
03-09-2004, 05:41 AM
thanks for the tip Geese
here's an update on the arm joint
i toned down the lighting a bit too but now it looks too dark!
its hard to make outdoor lighting >_<

http://www.angelfire.com/un/twofoursixoone/images/Prime_pose_4.jpg

Jaredster
03-09-2004, 07:23 AM
use the "daylight" light.

Prada
04-15-2004, 03:04 AM
http://www.angelfire.com/un/twofoursixoone/images/prime_mr_3.jpg

Here is a new render after fooling around with Mental Ray.
Still trying to figure out how to texture =(

pencil-head
04-15-2004, 04:44 AM
The lighting's getting better and better. good stuff. It might be better if you have the camera lower to the ground to make him look huge. Also have some cars or street lights in the scene for scale comparison.

Acree
07-31-2004, 03:10 PM
You could always add colour it does help when it comes to shading.:curious:

I do agree with pencil head, [QUOTE]Also have some cars or street lights in the scene for scale comparison.[pencil_head/QUOTE] mabe you could add some people too??

Anyway cool dude keep it up!! Coz when it done it'll rule!!:bowdown:

marcinkolendo
07-31-2004, 03:42 PM
Very good and detailed work. Are you going to animate it??

Argodin
07-31-2004, 10:55 PM
It's really cool to know that image is hosted by angelfire. It's too bad I can't see it.

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