PDA

View Full Version : Again a Woman Face


iuri
02-13-2004, 09:40 PM
Here am I again? I like to punsh my face! hehehehehe

Now look to my new model thatīs better than the last one!

HERE IS MY MODEL!
-http://iuri_andreazza.tripod.com/images/Front.jpg
-http://iuri_andreazza.tripod.com/images/Side.jpg
-http://iuri_andreazza.tripod.com/images/Persp.jpg

iuri
02-13-2004, 09:41 PM
Here my references

-http://iuri_andreazza.tripod.com/images/REF.jpg
-http://iuri_andreazza.tripod.com/images/REF_side.jpg
and here is my wire ...

-http://iuri_andreazza.tripod.com/images/Mesh01.jpg
-http://iuri_andreazza.tripod.com/images/Mesh02.jpg

Jon-Huhn
02-14-2004, 12:22 PM
Have you tried overlaying your reference photos on top of your renderings in Photoshop? The proportions are quite a bit off, to the degree that the head doesn't look like a natural human head.

I think maybe at this point in your artistic development it would be better to concentrate your efforts on learning human proportions, and then once you've mastered that, try to recreate a specific likeness. Human anatomy is hard!

iuri
02-20-2004, 12:34 AM
sorry to not respond soon but I have a few problems whith my computer!
What you mean about human porportion, show me please what I have done wrong.

thx For your critique.

Jon-Huhn
02-20-2004, 02:23 AM
Sure thing, sorry I wasn't more specific.

First off, I think you have the general proportion of the eyes, nose, and mouth pretty natural in relation to each other. I think your photograph shows the nose a little lower, but just a smidge. For a general human face, those proportions are in check with each other. Good job!

Within each structure, however, there are some unnatural shapes. For instance, as viewed from the front, both lips seem too concave or thin at the ends. Also, the line created by the meeting of the upper and lower lips should not be straight, but should form a "bow" shape- look at the front view photo to confirm what I mean.

Also, in that front view photo, notice the slight shadow running just under the lower lip? You should use that as an indication of where her lower lip actually ends.

Moving on to the nose in the front view, the "bulb" at the end of the nose is too skinny to look natural for most humans, and the flares around the nostrils should be more round, instead of slanting diagnal lines.

The upper curve of the eyes have an unnatural shape to them. It's hard for me to describe in words, so I recommend refering to an artist's anatomy book or looking closely at your own eye in a mirror.

Also, the wrinkle just above the eyes in the photograph seems to be made of three distinct segments, whereas your model seems have a more rounded shape.

I would pronounce the brow ridges at the outside corner of the eyes a little more, now they seem a little flat.

The overal shape of the head from the front view seems somewhat off- the top is too square and tapered, and the lower half is a little too rounded. I would accent the chin and jawbone just below the ears a little more

At first I though the head was too wide for the facial features, but now I think that's just an optical illusion from the orthographic view of your 3D model.

By the way, on the perspecive views you provided of your model, the field of view is so large, that the perspective distortions make it difficult to see the true proportions of your model.

From a side view, the ear seems to be set a little too far back, and something about the profile of the cranium doesn't look right too me. I noticed you modeled the forehead rather flat, and while your reference photo supports that, it also shows the subject with eyebrows raised and forehead skin wrinkled. Maybe this is distorting the natural shape of her forehead?

The detail in the ears needs to be smoothed out in some areas, they look more like crevises now.

I would round out the top-back edge of the ear. I see why you shaped it that way, but it's a little too exagerated.

The nose is too long when viewed from the side, and needs to have a rounder end.

The chin protrudes too far, and I think there should be more of a valley between the chin and the lower lip.

The detail around the nostril flares need to be rounded out, and I think the photograph shows a nice little bump on the upper edge of the nose where the bone ends and the cartilage begins. The shape caused by this bump is one of the defining elements of the sillhouette of a nose.

I hope this helps, and is not too discouraging. Good luck!

CGTalk Moderation
01-17-2006, 11:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.