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mimo8
02-08-2004, 09:59 AM
hope this one is easy to solve for someone out here:

the batch render looks way to overexposed compared to the normal(current frame) rendering

that means I setupd a scene tested it with the normal rendere till it fitted but in the batch rendere it is way too bright

I am using GI-joe and software renderer with raytracing activated. perhaps it is GI-joe but it is nothing else but a normal lightdome, or?

and the batch renderer uses exactly the same render settings as the normal render window, so there is no chance to tune the batch render ???

hope someone knows - thnx

mimo8
02-08-2004, 10:01 AM
here the related images:
http://www.xdv.org/mmm/808/quintera12_s.jpg
this is how it should be (isnīt she cute: )http://www.xdv.org/mmm/808/quintera12_s_batch.jpg
thats what comes out of the batch : (

mimo8
02-08-2004, 01:35 PM
hereīs the link to the batch rendered movie
but to get it right I had turn down all the lights a lot so that batch render does not overexpose

http://www.cgtalk.com/showthread.php?s=&threadid=121427

mimo8
02-08-2004, 01:41 PM
I played arround with my girl a bit - oops - no I mean with the scene a bit, and I think it is GI joe producing a differnet output in the normal and in the batch renderer ...

but perhaps someone knows why and how to get the same output in both render modes (without having to turn down GiJoe intensity)

thnx

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