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View Full Version : setting up a face anim


cris castro
02-06-2004, 10:06 PM
hi i got a question regarding expression anims everything related to eye expression, mouth etc...
i have to model a character and i would like to know what is the best way to model it to get good face anims,i've seen people who model the inside of the mouth as a separated object ,the eyes too as two different spheres...
well im really new to this any tip,link or tuts would be appreciated
cheers

Soon2bAnimator
02-10-2004, 09:12 PM
what program are you modeling in? if its max it might be a good idea to clone the entire head and then move certain parts like only the eye up then clone again and make it squint ect. do this for each part of the face after you do all that add a morpher modifier to the "original head" then play with the percentage in the morpher modifier to get cool expression. Its a long process but its worth it.

Soon2bAnimator
02-10-2004, 09:15 PM
as far as modeling dude its totally up to you there's really no wrong way to model it just whatever you feel compfortable doing me personally would box model everything personally

cris castro
02-10-2004, 09:34 PM
yes i'll use max

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