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View Full Version : Game Art Comp #5: (Buck) : Donkey Kong


Buck
02-06-2004, 04:44 PM
I'm a little late i know, but i still have a week 'til the deadline! The main reason im doing this is for player modeling practice (and for fun ofcourse). I've never really worked with male anatomy like this one before.

My plan is to model him kinda buff like a body builder, but with smaller legs and bigger/longer arms.

http://rastank.byohzrd.net/dkc_donkeykong_sheet.jpg

Cheers

Buck
02-06-2004, 06:41 PM
Here's what i got so far. Dont mind the arms, they're still just cylinders :)

http://rastank.byohzrd.net/donkey-torso1.jpg

wanzai
02-06-2004, 09:27 PM
Originally posted by Buck
Here's what i got so far. Dont mind the arms, they're still just cylinders :)

So... wow! what a sixpack! impressive!

Chris_Wagner
02-06-2004, 09:32 PM
...definitely!

dotbomb
02-12-2004, 11:02 PM
Is this really a sprite character anymore? Those images in your initial post look like they are from Donkey Kong Country, which is 3D to start with...isn't it?

I'm just curious because I think I remember a different contest where they scrapped it and didn't even choose a winner because no one followed the rules.

By the way, I would still like to see your version of this classic character and I would also like to read any insight you gain during your first attempts with anatomy related modelling.

I guess I am mostly just rambling.

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