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View Full Version : Pennzoil Nismo tutorials online...


winberg
06-28-2002, 05:34 PM
I have just posted the Pennzoil Nismo tutorials..

http://www.wide3d.no/wip/images/nismo_00.jpg

Head over to http://www.wide3d.no/ and check it out..

This is the first tutorial I have written so I am more than happy to recieve feeback..:cool:

-Tom

Sevarf2
06-28-2002, 07:09 PM
Your tutorial is very very detailed. Good Work.:)
But, please finish it:annoyed:

hypercube
06-28-2002, 07:42 PM
Very nice tutorial, well written. I like how you build up through 'theory' etc. and how you move around and bring it to a whole solid piece. Applicable to other platforms as well, except for the specific commands, though all software seems to have something that does those things, whatever they may call it, and sub-d is the same across the board now.

Even if the rest of the car is made the exact same way though, it might be good if you broke down some other areas, like light assemblies, tyres, that sort of thing and how it all fits together. Surfacing perhaps? Or maybe some areas of the car people might have trouble with, edge matching, or such, even if it's repetition, just to have more of a beginning-to-end flavor. Right now it feels like kind of a 'piss off' at the end. :D

Otherwise, good stuff. And still an awesome car. :)

winberg
06-28-2002, 07:50 PM
Maybe I should consider adding the bits, one after one until the car is completed..
It would be a hell of a lot of pages though....

I cant be giving away all of my secret can I?

-Tom

ToddD
06-28-2002, 10:34 PM
Great job Tom, I like the approach, thank you for sharing the info!:beer:

winberg
06-29-2002, 02:43 PM
Just want to bounce this message back on the front page after the inncidense...

Have anybody tried to follow the tutorial yet?

-Tom

Kaz
06-29-2002, 05:50 PM
Awesome tutorial :bowdown:
Bookmark

Tylerb59
06-29-2002, 09:27 PM
Excellent work!

What did you render that with?

Intruder
06-30-2002, 02:07 PM
i gonne start on your tutorial in a day or 2 ;)

i will give my commends on it when its done (following your tutorial)

nice car tho

Intruder
06-30-2002, 02:14 PM
how have you done that
http://www.wide3d.no/wip/images/fishy.jpg

and 1 crit it hard to see on those iamges to draw the splinses work in more detail (on your images :-)

or make a shorty introduction or samthing to it (with some easy car parts )

cause i think allot of users will not get it

(i dont alomost get it cause those images have tobe in more detail)

so just work on that (and makde the tutorial longer not half-done)

thats all now :)
but nice made tho :-)

Refracted
07-01-2002, 07:00 PM
Very good tutorial, i like it, mostly because it's the same technique i use :) , you were just less lazy than me and actually did a tutorial about it, good job! I haven't seen many car tutorials that use this technique, but it creates very good results.

Keep it up!

element412
07-02-2002, 12:16 AM
intruder, if i rmeember well. ive aked the same question some months ago.

what i remember:
made in 3dmax by putting a box with verticers where u want the little metal thing. then displce the vertices with the splutterfish logo. then use array on vertices.

simple. quick . efficient . one of the best use of array i've ever seen.

element

minus
07-02-2002, 08:56 AM
I dig the website! :) I don't suppose you used an open source "gallery-site" type project as a base did you? Just curious as I'm going to redesign soon and would like to run something database driven.

blackout78
07-02-2002, 06:15 PM
Great tutorial.

winberg
07-02-2002, 06:21 PM
minus: no database driven stuff here, only good dreamweaver..

element412: I think i replied to someone in the brazil forum about this, cant remember who it was though..



-Tom

LostSoul¹13
07-03-2002, 06:54 PM
hey
i have a question about the car and your tutorial mostly about the tutorial. I'm on my 6th try to build a car that looks good tryed spline modeling now i'm on box. ok here is my question. Did you use the meshsmooth on the hood or is it just the whire frame that you showed?
Thanks for help.
Nice model by the way :thumbsup:

agades
07-03-2002, 07:44 PM
Really good tut, man!:thumbsup:

winberg
07-04-2002, 06:51 AM
LostSoul¹13: The wireframes are of course without meshsmooth..

-Tom

LostSoul¹13
07-04-2002, 03:45 PM
Ok ty man.
I tryed your border method works like magick. Helped me alot on problematic areas. Do you have any more tips?
Thanks in advance.

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