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bibi5000
02-06-2004, 11:30 AM
This is a low poly Model done for the Battlefield mod Battlefield 1918 (http://battlefield1918.ngz-network.de/news/?sct=english) .
The polycount all together with wheels and steering wheel is 4038 triangles, it has two 1024 and one 512 maps.

This AG 8 CV was used as taxi in Paris around 1915. During the first World War the taxis were recruited to transport troops in the battle of Marne.

I would be glad to get some feedback :)

http://home.arcor.de/bibi5000/bilda/renault_pr_1.jpg

http://home.arcor.de/bibi5000/bilda/renault_pr_3.jpg

bibi5000
02-06-2004, 11:31 AM
And here is a wireframe:

http://home.arcor.de/bibi5000/bilda/renault1_wire.jpg

[I ALEX I]
02-06-2004, 12:29 PM
Nice. Like the texture.

Bonsai
02-06-2004, 02:00 PM
Nice and clean mesh. Like it.

The only thing i think would need some improvement is the polycount around the wheel axis. Spend polys on large parts an saveŽem on the small ones :) Suggestions where you could get those polys from:

http://www.shoosh.de/bonsai/renault_wire_savepoly.jpg

1: Guess you wont see much of a difference, when you just put one polystrip along the broadside of the hood instead of 4.

2: Does the dashboard need so many polys ?

3: I would get rid of the bevel here and make those highlights via texture work.

4: Save some polys by not using so many divisions around the contour of the wheel ( hope you know what i mean )


Anyway, nice and solid work.

Hab Spass™
Bonsai

munsils
02-06-2004, 04:38 PM
great textures :thumbsup:

bibi5000
02-08-2004, 06:26 PM
Thank you for your comments, especially Bonsai

You can try the Renault as soon as we are going beta. :)

Leet_Shindig
02-08-2004, 07:03 PM
Looks excellent dude, and would love to see these in game!

But like has been said, try and get the wheels alittle more round if possible, i am sure you can find some poly's from somewhere! lol

Denfox
02-08-2004, 07:10 PM
That is damn nice you know ;) But you see front part of car? On the side where is mud? It is everywhere on the car on this height exept this part:shrug:

Guybrush
02-08-2004, 07:49 PM
very good model...and also gr8t textures

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