stoo
02-03-2004, 11:43 AM
Hi all,
The artists at work wish to be able to modify their prelit scenes by tweaking vertex colors. However, if they move a light or re-light the scene for whatever reason, they would like the color tweaks to remain intact.
To do this, I'd like to be able to store a second color per vertex (or even a "tweak" delta value). Although I can use the Maya UI to add a vector attribute per vertex, and can do a similar thing through script, I'd ideally like to do this in a plugin. I also need some way of altering the rendered vertex color based on this extra tweak color.
Well, I hope that makes sense to someone, and thanks for any ideas you can chuck this way.
cheers,
stoo
The artists at work wish to be able to modify their prelit scenes by tweaking vertex colors. However, if they move a light or re-light the scene for whatever reason, they would like the color tweaks to remain intact.
To do this, I'd like to be able to store a second color per vertex (or even a "tweak" delta value). Although I can use the Maya UI to add a vector attribute per vertex, and can do a similar thing through script, I'd ideally like to do this in a plugin. I also need some way of altering the rendered vertex color based on this extra tweak color.
Well, I hope that makes sense to someone, and thanks for any ideas you can chuck this way.
cheers,
stoo
