donvlatko
01-30-2004, 01:06 PM
I would like to texture a glass(cup) and to make to look as much realist as it can but whit no using mentalray!!!Also to have some caustic?
So what is the best approach, what kind a shader should I use(maybe some from high-end)? what type of light is best for simulating caustic?
thanks
So what is the best approach, what kind a shader should I use(maybe some from high-end)? what type of light is best for simulating caustic?
thanks
