View Full Version : simulating caustic and realistic glass?

01-30-2004, 01:06 PM
I would like to texture a glass(cup) and to make to look as much realist as it can but whit no using mentalray!!!Also to have some caustic?
So what is the best approach, what kind a shader should I use(maybe some from high-end)? what type of light is best for simulating caustic?


01-30-2004, 04:06 PM
This is a tutorial for realistic glass without MentaRay.
Glass tutorial without MR (http://www.animagraph.com.br/DeathBrain/Shaders/glass_tutorial.htm)

01-30-2004, 05:27 PM
thanks for link!

I hope it will help...

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