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erwin1978
06-27-2002, 12:06 AM
How do I select vertices at the front without the vertices at the back being selected as well?

harpua
06-27-2002, 12:10 AM
use the paint selection tool under the edit menu.

bigfatMELon
06-27-2002, 01:13 AM
Do you mean vertices that belong to faces that are pointing way from the camera or also those that are ocluded by foreground objects?

For the former, simply use the Polygon Display Options to enable backface culling.

For the latter, check out the Wassabi Tool plugs/scripts package on highend for raycast selection ability. Haven't yet tried it myself but it's worth a look-see.

-jl

erwin1978
06-27-2002, 01:41 AM
The pain tool works OK. Is there another way I can do it?

Backface culling makes the face invisible if the normals are pointing away from the camera. It doesn't hide the vertices.

bigfatMELon
06-27-2002, 02:14 AM
Backface culling makes the face invisible if the normals are pointing away from the camera. It doesn't hide the vertices.

Ummm... yes it does, so long as Back Culling is enabled in the Vertices section. It prevents them from being displayed and selected.

-jl

Tad
06-28-2002, 11:31 AM
what hes trying to say, is
go to
display> custom polygon display> backface culling> ON

then your verts will be culled out : )

hey I've got a Q,
was there ever a way to get this to work with nurbs CV's?
i seem to remember that there was, but I might just
be smokin too much herb

bigfatMELon
06-28-2002, 04:17 PM
To my knowledge, no. No CV culling. I use the Clippers script for that. Not perfect but in some ways, better.

-jl

erwin1978
06-29-2002, 02:38 PM
Is there a way to vary the degree of culling that goes on? On different models, some of the back vertices still show.

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