View Full Version : world bounding box
01-28-2004, 10:01 AM
Does anyone know how to get he bounding box for a scene. ie the bounding box that encloses every object.
I think I saw something like this in the docs, but can't find it anywhere.
01-28-2004, 10:46 AM
A crude way would be to group all the objects under one group and then get the bounding box attributes of that group node.
I guess that way you could determine if you wanted to include lights or not, or get really specific if you wanted to....
01-28-2004, 04:20 PM
Good idea, but I don't want to mess with the scene heirarchy. It is to fix a bug rather than do anything that would justify doing that.
01-17-2006, 07:00 AM
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