View Full Version : world bounding box
01-28-2004, 11:01 AM
Does anyone know how to get he bounding box for a scene. ie the bounding box that encloses every object.
I think I saw something like this in the docs, but can't find it anywhere.
01-28-2004, 11:46 AM
A crude way would be to group all the objects under one group and then get the bounding box attributes of that group node.
I guess that way you could determine if you wanted to include lights or not, or get really specific if you wanted to....
01-28-2004, 05:20 PM
Good idea, but I don't want to mess with the scene heirarchy. It is to fix a bug rather than do anything that would justify doing that.
01-17-2006, 08:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.